Typically, US iOS apps and games are released into the App Store on Thursdays each week, though some apps of late have been going live on odd days of the week, perhaps to beat the Thursday glut.
Either way, Square Enix’s first Deus Ex game to launch as a full experience on iOS has gone live today, one full day earlier than expected. Deus Ex: The Fall is the highly anticipated new chapter in the Deus Ex franchise, and it’s coming to iPhones and iPads, rather than consoles or computers. This alone makes it something to pay attention to, let alone the gorgeous visuals and brand new entry in the series.
The folks at Industrial Toys have been busy. Their upcoming scifi first-person-shooter game continues to garner advance praise and anticipation from everyone, with good reason. The CEO of Industrial Toys is none other than Bungie (Halo) co-founder, Alex Seropian, and the team is an all-star cast of amazing talent working together to bring a core gaming experience to iPads this summer (we hope).
With all of that work in progress, the team somehow found time to make a brand new, amazing interactive graphic novel that contains not only the backstory to the game, but a ton of choices to make and characters to meet. These choices, and which characters you befriend, will have lasting effects in the actual game when it comes out later this season.
Pretty slick stuff, but the best part? This graphic novel is written by none other than John Scalzi (Old Man’s War, Redshirts) and illustrated by Mike Choi (Marvel Comics). You really need to check this thing out.
Yet another card battler, because they make money.
Zynga, the veritable king of social game publishing, is bringing yet another card battling game to mobile platforms, starting with iOS today. War of the Fallen is a digital collectible card game, one that mirrors real-life card games like Magic: The Gathering. Zynga’s game is free-to-download now on the iOS App Store, and will come to the Google Play store, soon.
One Man Left is a game development studio most recently known for it’s multiplayer turn-based online strategy game, Outwitters, one of my personal favorite iOS games in recent memory. They’re first big hit, though, was Tilt To Live, an arcade survival game that had you tilting your iOS device to help a little triangle avoid all sorts of incoming enemies and grab all sorts of fun power-ups and points for as long as possible.
Today, the award-winning studio announced that they’re working on the sequel, outrageously titled, “Tilt To Live 2: Redonkulous.” I swear I’m not making that up.
Yep, note the date at the end of that trailer above? It’s February 25 right now. And, as such, you can grab yourself a copy of Awesome Games Studio’s latest indie game release, Yet Another Zombie Defense, on the App Store today for a mere $0.99, half off the regular $1.99 price. Don’t wait too long, though, as this remake of the popular XBox Live Indie Game will only be on sale for a week.
Today, Imangi Studios announced that Temple Run 2–sequel to runaway hit mobile game, Temple Run–recorded an outrageous 20 million downloads in its first week on the iTunes App Store. The game shot up to the number one free app in only eight hours, and is now the number 2 top grossing app on the App Store charts. Pretty amazing for a free to download game, right?
One of the better Yuletide traditions is the venerable holiday Advent Calendar, in which each day of December leading up to Christmas is marked off on a special calendar by opening its corresponding door to find a small gift, toy or chocolate squirreled away inside.
This year, we here at Cult of Mac decided we wanted to give our readers their very own Apple-themed advent calendar, filled with the year’s best apps, gadgets, stories and other curios. So each day in December, we’re going to lovingly peel back the door on the Cult of Mac 2012 Advent Calendar to reveal another delicious morsel, something really special that came out this year that we think every one of you should enjoy.
So what’s behind the door on Saturday the 15th? Arcane Legends for iOS, a free-to-play, massively multiplayer online game (MMO) that’s bound to please.
Launched in February of 2009, OpenFeint was the first useful leader board and multiplayer matching service for iOS games. It was originally developed by Jason Citron’s Aurora Feint development team, and went on to become an SDK that iOS, and later Android, developers could include in their mobile games without having to build their own multiplayer, leader board, or achievement system.
In 2011, social gaming company GREE purchased OpenFeint for a reported $104 million.
Today, GREE announced that OpenFeint will no longer be supported, and that the service will end on December 14, 2012.
Apple Head of Marketing, Phil Schiller, took the stage today and asked a very important question. “What does the iPad mini do that the iPad doesn’t already do?” he wondered aloud.
His answer was only half as good – “It can fit in one hand.” Here at Cult of Mac, however, we think that’s only part of the story. The fact is that Apple’s newest, smallest, thinnest iPad makes a perfect gaming controller.
The annual Electronic Entertainment Expo (E3) is an invite-only event that centers on the video gaming industry. Held across two massive halls of the Los Angeles Convention Center, it is a draw for any journalist interested in games and gaming, and a source of endless news stories during the week in June it’s typically held.
No matter where I looked at the Expo this year, I saw mobile games and mobile devices. With a few notable exceptions (Nyko had a huge booth full of Tegra-enabled tablets to show off their gaming controllers for Android), most of the devices I came into contact with were decidedly of the iOS persuasion. I’m fairly sure that Apple is winning this round.