Like an odd cross between Sudoku and a collectible card game, Star Trek Rivals, from Elephant Mouse Games, is out for iOS on the App Store to capture your attention today, on the release date of Star Trek: Into Darkness (have you gotten your tickets, yet?).
The game is free, has all your Star Trek reboot characters in it, and is pretty simple to learn, but hard to master. It plays asynchronously, and you can play a bunch of games at once. Did I mention it’s made out of Star Trek? What’s not to like?
Heroes and Castles, Foursaken Media’s mix of a third-person shooter with the castle defense genre, is a heck of a lot of fun to play, and today the iOS game has gotten a big old update, with a ton of great stuff to extend the fun, possibly enticing new players to try it out as well.
There are three new characters to play and level up: a stealthy (and free) Assassin, a natural-magic Druid, and a brawny Barbarian character. You’ll be able to put each through their paces in a brand new single player campaign, available as an unlock upon completion of the original campaign, with an entirely new environment and a ton of new enemies to battle.
In the latest free-to-play iOS game from the makers of Critter Escape, you’ll take on the role of a crystal mining critter who must take care of an endearing blob of muck named Chuck. You’ll be tasked with escaping the crystal mines with some flinging-action and bouncy platforming skill. You’ll need to keep Chuck fed with crystals, all while navigating through dangerous places and avoiding guards and exploding things along the way.
When I hear about a game that uses miniature figurines with a videogame, I automatically think of Skylanders, Activision’s hit toy/video game that uses plastic creature figures placed on a special “portal of power” to use the creature’s special abilities in the videogame, on consoles and on iPad.
Sydney, Australia-based TableTop Interactive is going one step further to a fuller interactive experience, with mini-figurines reminiscent of tabletop games like Hero Clix or Warmachine, and gameplay that looks more like an action RPG like Diablo. The Kickstarter project is just getting started, with a £150,000 goal and 42 days left to get to it.
Just one year after the launch of the analog land-grab board game, Small World, Days of Wonder released Small World for iPad, bringing the fantastically fun board game to the digital world. Soon after, the gaming company brought Ticket To Ride to the iOS platform, cementing its claim to best digital version of an actual board game, ever (ok, maybe that’s just me).
Secretly, however, Days of Wonder tasked a small group of developers with coming up with a bigger, better sequel to Small World. They’re now on Kickstarter, almost funded, and ready to bring the game to Android, iOS, and even Steam with the funds from the crowd-sourcing website.
“Sorry buster! No can do. I’ll just break free, kick-butt, and be on my way…”
3D Realms (Max Payne, Duke Nukem) and Intercepter Entertainment (Rise of the Triad) announced today the upcoming release of Duke Nukem II for iOS. Coming in April 2013, Duke Nukem II lets you guide a 2D Duke of mayhem across 32 classic levels from the original game, blowing the crap out of everything that gets in the way.
You may have figured that the rhythm game genre was finished, what with nary a Rockband, Tap Tap Revenge, or Guitar Hero game to grace the App Store in recent months.
You’d have figured wrong, at least as far as the devs behind updated iOS game, Duck & Roll, are concerned. WildFactor released Duck and Roll last November at a premium price. We can only assume that after several price drops and price increases, they weren’t finding much success.
Luckily, free games can attract an audience. Even more luckily, this one is pretty darn fun.
The Blockheads is a fantastic iOS game that captures so much of the Minecraft experience, it’s a must play for any but the most jaded of iOS gamers.
It updated today, with all sorts of great stuff. You can now warp in up to four players, twice the two previously available. My kids and I are gonna have a ton of fun with this one. You can find fish in the sea, craft a fishing rod to catch them, and hopefully not get eaten by sharks there, either. Also, there’s a way to make tin foil, which lets you roast those fish on a campfire, canceling out the most hunger possible in game. Or, you know, make a tin foil hat.
Sometimes, when Friday rolls around, it’s all we can do to relax. I like to play games on my iPhone and iPad to chill a bit at the end of a long work week. Today, I spent some time with brain-teasing puzzle game, Sporos. It’s got a gentle vibe, calming electronica music, and a ton of challenging puzzles to keep your brain meats engaged and your anxiety level low. I’m enjoying it, and you just might, too.
The sequel to classic puzzler/adventure game, The 7th Guest, is currently in development for iOS, Mac, Android, and Windows PC, according to Polygon, who spoke with Trilobyte Games’ co-founder, Charlie McHenry, today. The game should feature the atmospheric horror and clever puzzles that the series, which includes The 7th Guest and The 11th Hour, is known for. The 7th Guest 3 will be set in the Stauf Mansion, as well, and should be in real-time 3D, instead of that pre-rendered stuff of the past. Whew.