If you’re a fan of base-building strategy games, there’s a good chance you’ve been playing Cloud Raiders on your mobile phones and tablets in the last few years — but you might not know that Cloud Raiders recently made the jump to the Mac App Store. We’ve been playing it on Mac, and as a geeky crew of gamers, we’re impressed.
I’ve been smashing aliens with multiple eyes for a good while now, and the fantastic indie-flavored soundtrack of Loud on Planet X has invaded my brain.
A mashup of rhythm games like Rock Band and Guitar Hero with lane-based tower defense games like Plants vs. Zombies, Loud on Planet X will scratch that music game itch, getting you to tap your way to victory while getting to play as your favorite indie band, like Tegan and Sara, CHVRCHES, Lights, Purity Ring, and Little Dragon, just to name a few.
If I ran the world, Krosmaster Arena, a fabulously fun and deep strategy game that started out as a board game with delightfully sculpted miniature figures, would be topping the charts right alongside stuff like Clash Royale or Angry Birds.
Of course, I don’t, but I’m hoping each one of you reading this tries it out on your iPad so you can experience the joy of playing it digitally.
If role-playing games take too long, and you don’t think Threes is violent enough, Stencilsmith might be your jam.
It’s an endless puzzle title that has you sliding tiles around to harvest ore, craft weapons, and fight monsters, and it manages to do all of those things with beautifully simple and elegant style. And while everything looks pretty basic and charming, you’ll find after a while that you have way more to keep track of than you thought, and that’s when its ridiculous difficulty will start to gnaw at you like one of those wolves that always shows up on the board when you aren’t quite ready.
But it’s all great fun, and you should definitely check it out.
Every once in a while, a game hits the App Store that contains such a bizarre concept that it only makes sense once you start playing it. And sometimes, that’s a good thing, but usually, it isn’t so much. Luckily, Grayout, a text-based game from developer Neven Mrgan, falls firmly into the first category.
The problem is that the mechanic that plays out across Grayout‘s 90-plus screens makes it incredibly difficult to describe. But we’re professionals here, so let’s give it a try.