Are you a parent who nearly lost his or her mind and committed an act of infanticide when you discovered that your happy little sprog, in the space of five minutes playing unsupervised with your iPhone, somehow amassed an iTunes bill of over $1,000 in frickin’ Smurfberries? Well, Apple’s ready to help you, but even if you were only burnt for less than $30 because of the way in-app purchases used to work, Apple is ready to fork over a $5 iTunes gift card as a way o make amends… and settle a class-action lawsuit.
All items tagged with "iap"
The game in this video is called Super Monster Bros By Adventure Time Pocket Free Games. Yep, that’s the entire title. Bodes well, doesn’t it? I bet you’re itching to play it. Sadly, though, you can’t. Apple’s already yanked it from the App Store. You probably didn’t want to play it anyway, though: it has to be the most shamelessly abusive examples of in-app purchases that mortal mind can comprehend.
Do you hate in-app purchases? Sick of downloading an app only to discover its borderline unusable until you drop an extra five bucks? Sick of games that aren’t play to win, but pay to win?
Tough noogies. In-app purchases account for a staggering 76% of all iPhone App Store revenue, with 71% of all iPhone app revenue coming from in-app purchases for total free apps.
If there’s any comfort to be had from U.S. IAP haters, at least there’s this: Americans spend, on average, only about a buck in in-app purchases per download. In Japan, it’s four times that amount.
- Source Distimo
Fieldrunners 2 is one of my favorite iOS games, hands down. Developer Subatomic Studios has taken the tower defense genere to a new level with this sequel to their popular and multi-platform game, Fieldrunners. This second game was released in July of this year, almost 4 years after the first iteration came out on iOS, then Mac.
Today, the studio announced that they’ve added in-app purchasing to the game, something many games come with from the start. Those games, however, typically come at no up-front cost. Fieldrunners 2 was released as a premium, paid game, at $2.99 for the iPhone and $7.99 for the iPad version. Why did they add this freemium-style in-app purchasing system to a game that’s already doing well as a paid app?
The fans of the game wanted it.
Rovio has updated the original and still the best of the Angry Birds games with 15 new levels, and four new power-ups. It seems like everyone who wants this game has already bought it, so in order to keep milking the franchise for money on these free updates, Rovio has decided to go down the dirty path of in-app purchases.
Patent troll Lodsys — the company who threatened to sue multiple iOS indie devs on Friday for using Apple’s own in-app purchasing mechanism — has responded to the widespread furor over their actions in a series of Q&A posts. And guess what? It turns out we were all wrong about them being dicks. In fact, they’re the real victims here! Boo hoo!