Hot Rod Hustle wants to bring bitcoin wagering to the Mac and PC, with real money betting available on iOS and Android. This is the first time we’ve heard of a racing game with available real-world money rewards on any platform.
All versions of Hot Rod Hustle will use the same servers, letting those on iOS play with those on Mac, for example. The Mac and PC version of Hot Rod Hustle will allow for Bitcoin wagering, while the mobile versions will use Skillz.com, an online wagering system, which is limited to 37 states as well as the UK and Scandanavia. The cross-platform compatibility means that you can build up your hot rod on your iPhone, then log in on your Mac and race for Bitcoins. Exciting!
Update: A SteelSeries representative sent us the following in an email asking why the price had been reduced so soon after the initial release.
“The response of this product coming out of CES was incredibly positive, [but] the largest concern was with the price set at $99.99 MSRP. Our goal with the Stratus goes beyond just selling a controller; it’s really about helping to define a new platform. We want to see that succeed and took initiative immediately after CES to find ways where we could improve the odds of that success by lower[ing] the price. The outcome is that our team was able to work with our partners to bring the cost for the consumer down to $79.99.”
Original Post: Well, it looks like the price wars have begun in earnest. SteelSeries’ Stratus is now $79.99, instead of the $99.99 it launched for at CES. If you pre-ordered this at the older price, you’re in luck: SteelSeries will honor the new, lower cost for all pre-orders.
While adding physical controls instantly improves almost any mobile game, no one wants to carry around a big, bulky control pad all day. But it’s unlikely you’ll have any complaints about taking the iMpulse with you everywhere you go, because it’s so small it fits on your keyring — and it’s compatible with both Android and iOS devices.
There are still a ton of us who game on our Macs. If you’re one of those folks, you’ll know how great a platform the Mac can be. While there may not be as overwhelming an amount of games on Apple’s fantastic computer platform, the ones that are there are of high quality.
And? There are a ton more these days than ever before. 2013 was a great year to be a Mac gamer, with ports of a ton of the big titles of the year, including games like XCOM: Enemy Unknown, Sim City, and Bioshock Infinite.
A bunch of iOS games came to the bigger screens of the Mac, too, with fantastic, hit titles like tower offense, Anomaly 2 and Solstice Arena, a speed massively online battle arena (MOBA) game from Zynga that has some legs, and some smaller indie gems like Gentlemen! from Lucky Frame.
Whether you like the big blockbuster games or the more cerebral indie ones, the Mac platform has a plethora of gaming experiences to choose from. Here are the best ones we’ve seen.
Aspyr has figured out how to shrink an entire galaxy (one far, far away, of course) onto the iPhone and iPod; all the Wookies, Jawas, Jedis, Tusken Raiders and bounty hunters — all now made tinier as Aspyr updates the previously iPad-only Knights of the Old Republic as a Universal App.
To celebrate this feat of quantum mechanics (or simple coding, your pick) Aspyr has slashed the app’s price in half, from $10 to $5.
Australian-based developer Halfbrick is at it again, with free-to-play Colossatron: Massive World Threat, now available around the globe.
You’ll take on the role of the humungous mechanical robot Colossatron on your quest to utterly destroy city after city, using various colored robotic modules to give your wanton destruction just a little extra oomph.
Yeah, color-matching doesn’t sound that fun, but this one? It really is.
Looking at the Facebook Games Of The Year list, it’s pretty clear what Facebook gamers enjoy. A majority of the 22 titles are casual, with hits like Candy Crush and Farmville 2. One comment heard around the Cult of Mac writer’s room was, “Who’s ever heard of these games?”
The one game that stands out is Disruptor Beam’s Game of Thrones Ascent, a fairly mid-core gaming title. We asked Jon Radoff, CEO and founder of Disruptor Beam, how it feels to rise to the top of Facebook’s casual-game environment.
“I think Facebook wanted to develop a list that contains some of the most popular games in the world (like Candy Crush) but they also made an effort to include innovative and more unique games,” Radoff told Cult of Mac by email. “Game of Thrones Ascent stands out among the games because we created something new: a story-driven strategy game, which nobody knew would work on Facebook until we tried.”
Yes, the beatings and bright lights of GTA: San Andreas have finally been squeezed onto iPad and iPhone screens. But that’s not the only good news this week regarding iOS ports of big-name classics.
Transport Tycoon, an elegant SimCity-like game that focuses on planning, constructing and managing a transportation empire, has just released a free version of its iOS port, which was originally released at the end of October.
Whale Trail and Blip Blup developer Ustwo released a new trailer for its upcoming game Monument Valley, a stunningly beautiful game that looks to be influenced by the art of MC Escher, with gameplay that seems similar to hit indie game, Fez.
Aside from those obvious comparisons, what the trailer and accompanying screenshots show is a mind- and perspective-bending gameplay trip through various and brightly-colored worlds, guiding the silent princess protagonist through crazy architectural geometries.
Designer Ken Wong calls it “a beautiful, exploratory experience, somewhere between exploring a toy shop and reading The Lion, The Witch and the Wardrobe.”