Nintendo’s Miitomo game said to be making $280,000 every week

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Miitomo is raking in the cash.
Photo: Killian Bell/Cult of Mac

Nintendo fans bemoaned the company’s decision not to use Mario or Link or Donkey Kong in its first smartphone game, but it seems Miitomo is doing perfectly well without famous faces.

According to new estimates, the social app is currently raking in a whopping $280,000 every single week.

Why won’t Apple build a game-worthy Mac? [Friday Night Fights]

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fnf
Tell us, Apple!
Photo: Ste Smith/Cult of Mac

Mac users needn’t bother pre-ordering an Oculus Rift headset because they can’t use it. According to Oculus founder Palmer Luckey, that’s because none of the machines Apple offers are powerful enough to meet its recommended specifications.

Friday-Night-Fights-bug-2They’re not powerful enough to play the latest games at high-settings, either. Even if you spend thousands on a high-end Mac Pro, you’re going to be disappointed with its gaming prowess — especially if you want to drink in some of those sweet, sweet 4K graphics.

So, is it about time Apple built a Mac that’s good for gaming?

Join us in this week’s Friday Night Fight between Cult of Android and Cult of Mac as we battle it out over this and more!

Apple rejects Cecil the Lion app where you shoot the poachers

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Apple's rejection of the app is bound to stir up old debates about policing the App Store.
It was inevitable that this would happen wasn't it?
Photo: Cecil's Revenge

Apple’s App Store policing is being called into question again after the company rejected a Cecil the Lion-inspired game in which animals turn guns on poachers.

Cecil’s Revenge features a safari truck of cheerful-looking wildlife firing at various caricatures of hunters, ranging from old-timey colonialists with rifles to cartoon Africans with guns.

Popular strategy sim Anno set to arrive on iPad

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If you’re a fan of strategy simulation games, you’ll probably already know the Anno series, which arrived on PC back in the heady days of 1998 and has continued as a successful franchise since then.

Developers Ubisoft recently announced that they will be bringing an original entry to the series to iPad, later this year. Called Anno: Build an Empire, you’ll begin by colonizing an uninhabited island, which you then harvest for resources, eventually building your way up to fully-fledged civilization — with various colonized islands under your control, which you can trade between.