Get your Words With Friends game on with the new Apple Watch update.
If you’re one of those word game fiends that has a list of Words With Friends games as long as your arm, you now can actually use that long arm to wear your games on your wrist.
Zynga just updated its hugely popular Words With Friends app to include Apple Watch features, so you never have to go another second without knowing when it’s your turn to spell “ZA” or “MUZJIKS” for the win.
Dominations is one my new favorite games on my iPhone; it combines the gameplay of Clash of Clans (build a city, attack other cities) along with a more historic approach. You’ll take your city from Bronze Age to the Space Age, upgrading your warriors and defenses along the way.
Developer Big Huge Games has scored a big huge hit with this one, garnering 7.2 million downloads across the App Store and Google Play in the space of 60 days.
Players have racked up some serious activity in game, too, as you can see in the infographic below, prepared by Big Huge and publisher Nexon Games.
I can play this anywhere? Photo: Rob LeFebvre/Cult of Mac
Hearthstoneaddicts players rejoice! Blizzard’s incredibly compelling digital card game is now optimized for your iPhone or iPod touch.
We’ve heard rumors that some folks even use their iPhone while in the bathroom. Gross! If you’re one of those people, though, get ready to never stop playing Hearthstone again.
Sure, the video game company behind mega-hits World of Warcraft, Starcraft II, and Diablo III has had a version of this easy-to-learn, hard-to-master two-player collectible card game on the Mac and iPad since 2013, but this is the first time you’re able to play it on the small screen without any jailbreaking or hacking needed.
“Hearthstone is now officially supported on iPhone and iPod touch,” says the App Store description. “…Featuring an all-new intuitive interface hand-crafted for the mobile experience, it’s never been easier to take Hearthstone with you anywhere you want to play.”
The power of the Apple can be a crazy thing. Photo: Rob LeFebvre/Cult of Mac
Getting your game featured by Apple is the best way to jumpstart your indie game success. Sometimes, even games that seem rather basic at first glance can become powerhouses.
Mr. Jump is seeing some phenomenal success with five million downloads in the last five days since its release. It’s shaping up to be another Crossy Road-style success story, and the developers at 1Button games attribute the game’s instant success to Apple.
“I think that being featured by Apple in most countries has initiated the buzz,” says Jérémie Francone, one of the co-founders at the studio. “That’s what really launched the game.”
You’ll want to take a break from work with these amazing iOS games. Photo: Stephen Smith
There are tons of new games out every week, and it’s hard to decide which ones to purchase, let alone which free games to download. We’re here to take some of the guesswork out of your decision, though, as we’ve scoured the best games that have come out so far this year.
From time wasters to deep strategic gems, this list will have you gaming in no time. Grab your copy of these five great –and brand-spankin’ new — gaming experiences today and you can thank us later.
You really need to download Vainglory and get your fingers into battle. Photo: Superevil Megacorp
Chances are, the first time you try your hand at Vainglory you’ll get ganked almost immediately by a crystal-toting Glaive.
If you’d rather avoid that ignominious end, you’ll want to read our guide to all things Vainglory. It’s loaded with tips and tricks on how to kick ass in this excellent iOS game, an Apple favorite that showcases the awesome fun possible in the multiplayer online battle arena genre.
You’ll find basic and advanced gameplay tips, plus a special top 10 list for every hero in the game, right from the developers themselves.
What were you doing when you were 17? Probably not publishing a book on how to program 3-D terrain in video games.
Game developer Trent Polack did just that. He’s been playing games since, well, forever.
“My mom says I’ve been playing games since I was 2,” he told Cult of Mac, “but I don’t think that’s possible.”
That lifetime of experience is paying off for Polack, creative director of Team Chaos, a small game studio based in Austin, Texas. His team’s latest project is a collaboration with Rooster Teeth, a video production house beloved by gamers for its hilarious machinima, or films created using video game engines (most notably Red vs. Blue, based on the best-selling Halo series).
In the Rooster Teeth vs. Zombiens, which should hit mobile devices in late November, the Rooster Teeth crew gets turned into cannon fodder as they face off against a swarm of zombie aliens. Cult of Mac talked with Polack about that noteworthy project, his gaming roots and his knack for crafting crazy publicity emails.
If the sheer volume of tower defense games on the App Store is any indication, people (and developers) love them. Defending your base against endless hordes of creeps is a wonderful way to spend some gaming time on your portable device; they’re not super twitch-dependent, and they definitely encourage the zen-like focus a lot of us enjoy when playing games.
Add a hot property like Star Wars to the mix, and you’ve got a game full of potential. Rebels and Stormtroopers in a tower defense game? Sign me up!
This is, however, a Mobage/DeNA free-to-play joint, so it’s hard to tell exactly whether it will be a compelling bit of playtime, or just another way to spam your friends with social media requests. The pre-release sign up allows you to earn some points to be used in-game already; this does not bode well, even with a Star Wars branding.
That said, I’m still pretty excited about playing this game. Check out the developer diary below to see if you’re just as excited.
There’s something incredibly compelling about a mobile game with simple mechanics and a maddeningly frustrating success rate. If you’ve played Flappy Bird or one of the several clones out there, you know exactly what that means.
Gavin Bowman, an indie developer and co-founder of Retro Dreamer, wanted to make a game that he could reasonably finish within one weekend, as part of a “game jam” called Ludum Dare, the theme of which was “connected worlds.”
“I was trying to come up with something for the game jam that I could definitely finish,” Bowman tells Cult of Mac. “So I had to keep the art and mechanic fairly simple to have it be releasably finished versus game jam finished.”
The result is a one-tap wonder of a little game that has you tapping your iPhone (or iPad) screen to send a little sphere off one planet to another that’s spinning around it, like planets and moons tend to do. When you find just the right timing for your tap, the success feels glorious, but when you miss, well, let’s say the f-bomb comes into play quite a bit.
Godus, the much-anticipated video game from god-game specialist designer Peter Molyneux and 22cans, is available now for iOS devices. Godus will let you play as your own private deity, letting you create and nurture a little island paradise on your iPad, iPod touch, or iPhone.
You’ll get to carve out landscapes with the touch of a finger, placing mountains, rivers, and flora wherever you like. You’ll also have the care and feeding of devout, worshipful followers of your very own.
“In Godus your hands will sculpt the mountains and carve rivers,” said Molyneux in a statement. “Your touch will create pastures for your people. You will be loved by tiny worshipers that need your help to grow and your direction to progress through the ages of civilization.”