Flexibits updated its popular Fantastical apps for iPhone and iPad this morning to take advantage of a number of new features in iOS 9 and on the iPhone 6s. Arguably the biggest improvement to productivity comes in the form of multitasking support for the iPad. Fantastical also threw in a dash of the new iPhone’s 3D Touch as well.
SAN FRANCISCO — The key to crafting great Apple Watch apps can be summed up with a simple mantra: “Make the user happy.”
That’s designer Joe Cieplinski’s approach to all design, really, but the precept is even more important than ever for developers making apps for Apple’s new wearable. Instead of attempting to cram all the features of an iPhone app onto that tiny screen, devs need to focus as much on what they leave out as what they include.
“That’s how you get a successful product,” Cieplinski, who works for Philadelphia-based Bombing Brain Interactive, told Cult of Mac after his AltConf panel here Tuesday. “It’s not just trying to be philosophical.”
Fantastical has been my go-to calendar app for years. It’s interface and ease of use is second to none, especially Apple’s terrible Calendar app.
But Fantastical hasn’t received much love on the Mac in awhile. While the iOS version has continued to steadily iterate, the app’s design and basic feature set on the desktop has basically stayed the same.
Today Fantastical 2 for Mac arrives, bringing a complete design revamp for OS X Yosemite and several major new features.
Who says iOS has all the apps? According to new data, Google isn’t just kicking butt when it comes to market share, but also mobile apps as well. The search giant’s Play Store now offers a great selection of titles than the App Store, but Apple fans will argue that quality is more important than quantity.