Dong Nguyen

Flappy Bird creator drops addictive new iOS game

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Flappy
Get ready for Ninja Spinki Challenges!!
Photo: Dong Nguyen

Remember Dong Nguyen, developer of wildly popular mobile game Flappy Bird, who reportedly made $50,000 per day before pulling his creation from the App Store? Well, he’s back with a brand new game called Ninja Spinki Challenges!!

While it’s unlikely to match the success of his earlier title, the new game certainly shares Flappy Bird’s frustratingly hard, simplistic and addictive DNA.

The App Store makes more money than Hollywood

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App Store is now the world's top entertainer. Photo: Buster Hein
App Store is now the world's top entertainer. Photo: Buster Hein

Hollywood has long been the sparkling gem of entertainment in the U.S., but when it comes to making money, Apple is schooling the entertainment industry on how to bring in the cash with the App Store.

In 2014, iOS app developers earned more than Hollywood did from U.S. box office revenues, reports top Apple analyst Horace Dediu. According to Asymco’s number crunching, apps are now a bigger digital content business than music, TV programs, movie purchases and rentals combined.

Apple paid out approximately $25 billion total to developers, which means that not only is the App industry healthier than Hollywood, but also on an individual level, some developers are out earning Hollywood stars. The median income for developers is also likely higher than the median income for actors. If you’re looking to strike it rich, forget becoming the next Brad Pitt. Be the next Dong Nguyen.

Check out the chart below:

Flappy Bird creator tweaks Swing Copters so it’s actually playable

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Dong Ngyugen’s highly anticipated follow-up to Flappy Bird finally landed on iOS last week, but after months of waiting for an addictive new 8-bit game, fans found Swing Copters to be Ngyugen’s most impossible game yet.

To make Swing Copters slightly less impossible and a few degrees more enjoyable, Ngyugen released an update this morning, tweaking the gameplay so that your little copter is able to make a few more corrections before flying through the diabolical maze of swinging hammers and propeller-annihilating green steel bars.

In today’s Cult of Mac TV video we go hands-on with the Swing Copters update that certainly doesn’t make the game easy, but does manage to put the gameplay on par with Flappy Bird’s addictiveness.

Check out the Cult of Mac TV hands-on review below:

Flappy Bird creator previews ridiculously addictive new game

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swingcopter

Flappy Bird developer Dong Nguyen has a new game coming out this Thursday, and it looks to be as brutally difficult and addictive as his original viral hit.

According to Eli Hodapp over at TouchArcade, Swing Copters contains the same one-tap gameplay as Flappy Bird, only this time you’re guiding a little character up through platforms that have swinging hammers on them, rather than horizontally through Mario-esque pipes.

Here’s a video to give you an idea:

Flappy Bird is back, but only on Amazon Fire TV

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Dong Nguyen’s runaway viral hit mobile game, Flappy Bird, is back in a new form, but this time it’s only on Fire TV, Amazon’s answer to the Roku and Apple TV devices.

The new game, titled Flappy Birds: Family, is available now on the Amazon App Store, and seems to only work on the Fire TV as of this moment.

The game seems to have the same basic gameplay as the original (tap or click a button to flap the bird’s wings and avoid pipes), but adds ghosts as a new obstacle and a new multi-player feature.

“Flappy Birds now are on Amazon Fire TV,” says the app description, “with incredible new features: Person vs Person mode, more obstacles, more fun and still very hard. Enjoy playing the game at home (not breaking your TV) with your family and friends.”

Flappy Bird dev gives tantalizing peek at his next addictive game

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flappydong

Dong Nguygen struck App Store gold when Flappy Bird became the viral video game hit of the year in early 2014, but after seeing the addicting affects of flapping it first hand, Nguyen says he’s working on a new game that doesn’t involve feathery friends, green pipes or repetitive deaths.

Nguygen took to Twitter this afternoon to give fans a preview of his next his next addicting game by posting a screenshot showing a small helmeted man jumping between two buildings; simple, clean, and probably just as addictive as his original hit.

The Million-Dollar Question: How Do You Make The Next Flappy Bird?

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Flapping for success.
What made Flappy Bird such a success?

Note: This article was originally published in Cult of Mac Magazine, available on the App Store.

Flappy Bird came onto the scene with a bang, ruffling feathers from Hanoi to Hannover. Dong Nguyen, the developer of this seemingly overnight sensation, was as taken aback as the rest of us, evident from his shocking decision to stop offering the game for download as well as his recent decision to bring it back.

Game developers and publishers can only hope to reproduce this kind of crazy success. And each and every one of the people we talked to at the Game Developers Conference in San Francisco was eager to share opinions on how Flappy Bird happened, how it might happen again, and why it was such a runaway hit to begin with.

Flappy Bird Dev Promises To Stop Selling The Wildly Successful Game

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Game dev can't take the pressure.

In a tweet earlier in the day on Saturday, Dong Nguyen–developer of the wildly popular iOS and Android game, Flappy Bird–apologized to fans while simultaneously promising to take his game down, assumedly from the various app stores it’s been selling like crazy on.

Like, $50,000 per day crazy.

His tweet hints at the insanity of success, and we can only assume that a shy, retiring game developer might have a hard time with the kind of success Flappy Bird has seen.