For developers, WWDC means more work but not necessarily more profit



Photo: Jim Merithew/Cult of Mac

The Worldwide Developers Conference brings new opportunities and new threats for indie developers. If you’re lucky, Apple introduces an API that could enhance your app. If you’re unlucky, Apple launches a new feature that renders your app obsolete.

One thing is certain: Whatever Apple announces at the annual conference will mean a lot more work for indie developers just to stay in the game. And since developers can’t charge for updates on the App Store, most of that work will go unrewarded.

App Store vs. Google Play: What’s hot and what’s not?


It's that time of the week again! Photo: Ste Smith/Cult of Mac
It's that time of the week again! Photo: Ste Smith/Cult of Mac

When you’re choosing between Android and iOS, you also have to choose between the App Store and Google Play; apps are so important to us these days that they must come into consideration when we’re buying new mobile devices.

Friday-Night-Fights-bug-2Android has caught up with and even overtaken the App Store in sheer number of apps, but Apple’s marketplace continues to rake in lots more revenue. But which offers better titles, a greater user experience, and more features?

In this week’s Friday Night Fight with Cult of Android versus Cult of Mac, we pit the App Store against Google Play to find out which is the best mobile marketplace.

Friendly indie dev wants to teach kids to think like a programmer


Daryl Hornsby is a friendly guy  with a mission: to design puzzles that help kids think like a programmer. Photo: Jim Merithew/Cult of Mac
Daryl Hornsby is a friendly guy with a mission. Photo: Jim Merithew/Cult of Mac

Indie developer Daryl Hornsby has a novel approach for getting kids engaged with educational games: Don’t dumb things down.

That’s the key to Machineers, the clever puzzle-adventure game his company crafted to to lead kids through various programming logic concepts.

“When you say you want to target 10 to 15 year-olds, you’re told you have to make it overly colorful and bubbly, and that no kids read text,” Hornsby told Cult of Mac. “We’ve been able to prove that this is not quite the case. We’ve found that kids want to be treated like adults, but it still has to be approachable.”