One thing’s for sure: once you have iOS 7 installed, OS X Mavericks sticks out like a sore thumb. iOS 7 is where Apple’s software design is headed, and OS X Mavericks is what Apple’s software design aesthetic is fleeing from.
Clearly, OS X Mavericks was left alone this year because Apple couldn’t concentrate on two design overhauls at once. Instead, Ive & Co. simply satisfied themselves with stripping out some of OS X’s more Forstallian flourishes, like the Corinthian leather and gray linen textures.
But what about next year? What would OS X 10.10 look like if brought in line with the design of iOS 7? DeviantArt user Ohsneezeme‘s concept, while not perfect — he hasn’t touched the icons or the dock — is a strong guess.
As the new Director of Human Interface, Jony Ive has gone from making beautifully beveled Macs, to redesigning iOS into a multi-layered Parallax operating system. By drawing from his deep well of hardware design brilliance, Jony brought a lot of his hardware philosophies to iOS, and the Messages app icon shows just how insanely detailed Jony can get.
As discovered by Brad Ellis, Jony made sure that the Messages icon’s corners have the same tapered edges which can be found on the iMac and other Apple products.
The difference is just a small number of pixels that most users would probably never notice, so Brad created his awesome comparison GIF so you can actually see the changes:
I’ve already written up my thoughts on iOS 7’s new look, and particularly its new icons. But I’m interested in how you feel about it. Am I the only one who thinks Apple took a step in the wrong direction when it was designed certain aspects of its next-generation mobile operating system?
Okay, so not everyone thinks Apple has ruined iOS with its newfound support of flat icons and whacky, eye-stinging colors. In fact, some iOS users love the new look. But many think it’s a gut-wrenching mess. In fact, some hate it so much that they’ve taken some time to fix it.
User interface designers have taken to Dribbble to showcase their own iOS 7 concepts, and I think you’ll agree that they’re a welcome improvement.
You know what I’m hearing a lot of today? “Whine whine whine. Don’t like the icons. This really is kind of a mess.” And this, from our very own chatroom: “It hurts the eyes,” and “The hideousness of this is blowing my mind.”
It seems that a lot of people don’t like the look of iOS 7. But you know what? I love it. Sure, some of those icons are a little garish, but in iOS 6, all of the native Apple icons were hideous. And whatever you want to say about the new look, you have to admit that it is now way more consistent.
It’s our own fault. We all asked Apple to dramatically change the look and feel of the iOS operating system, which, until yesterday, remained largely unchanged since the introduction of the original iPhone back in 2007. And we all complained when it didn’t do that with iOS 6 this time last year.
But I can’t help but feel the Cupertino company is now punishing us for all those requests, and all that complaining we did before about its skeuomorphic designs.
When it comes to design, iOS 7 is vastly different to its predecessors. It still functions in much the same way — though there are some new features you’ll need to get used to — but it looks completely different. As soon as you power it up for the first time the minimalistic feel is staring back at you, but it isn’t until you’ve completed the setup process and arrived at your home screen that you want to vomit in your own lap.
From top to bottom: pre-iOS 6 Maps icon, iOS 6 Maps icon, iOS 7 Maps icon.
When Apple unveiled iOS 6’s new Maps icon, it became an emblem for everything that was wrong with Apple Maps, a service that — at launch — was widely criticized as being inferior to Google’s own maps data, which every previous version of iOS had shipped with.
Ok, so if you’ve been paying attention to the gaming space today, you’ll know that Microsoft unveiled its new gaming console, the Xbox One. This next generation console is going to play video games, control your TV (sort of), and act as a DVD/Blue-Ray player. It’s got a Kinect motion sensor box on top, which can not be disconnected, and the console won’t play Xbox 360 discs.
This is all well and good, and represents a step forward in Microsoft’s quest to own the living room, even though a lot of us don’t have the time, space, or extra cash to spend on a huge entertainment hub these days, anyway. That’s really not what bothers me, though.
The Xbox One is just uglier than anything I could have imagined.
Heck, my ten year-old son, not a maven of design in any way, saw pictures of the new Xbox, and chuckled. “Why is it bigger than the Xbox 360?” he asked. “It looks the same, just more square.”