All items tagged with "Codename Cygnus"

Fantastic Spy Game Codename Cygnus Gets Better, Cheaper

Fantastic Spy Game Codename Cygnus Gets Better, Cheaper

We got a sneak peek at Codename Cygnus, a Kickstarter-funded interactive radio drama game for iOS, at PAX this last fall. Developer Reactive studios has just updated the app with more than 20 Game Center achievements, improved voice recognition, VoiceOver features, and a redesigned iOS 7 friendly interface.

Oh, and it’s cheaper, too.

Read the rest of this post »

Codename Cygnus Is Big On Drama, Low On Gameplay [Review]

Codename Cygnus Profile

One of my favorite things ever is Orson Welles’ infamous radio broadcast based on H.G. Wells’ Martian-invasion novel, The War of the Worlds. If you’ve never heard it and have a free hour, here’s a link. Just come back when you’re done.

Codename Cygnus by Reactive Studios
Category: iOS Games
Works With: iPhone, iPad
Price: Free

Codename Cygnus is an interactive radio drama from developer Reactive Studios. And if you liked the storytelling, acting, and music in Welles’ production, it’s for you. If you thought it was cheesy and overly dramatic, you should try Cygnus anyway. Here’s why.

Read the rest of this post »

Codename Cygnus Wants You To Be Like Bond With This Interactive Radio Drama [PAX 2013]

Codename Cygnus Wants You To Be Like Bond With This Interactive Radio Drama [PAX 2013]

PAX CoM Banner

SEATTLE, PAX 2013 – We stopped by the booth for interactive radio drama with voices that most gamers here at the Penny Arcade Expo (PAX) in Seattle this weekend will know, including Rob Wiethoff (Red Dead Redemption), Logan Cunningham (Bastion), Sarah Elmaleh (Skills of the Shogun), and Chris Ciulla (Fallout: New Vegas).

We got to sample the prologue and first episode of the game today at the PAX booth on the show floor in the convention center, where we spoke with Jonathan Myers about the innovative game. As you can hear in the launch trailer above, the voice work and the music bring you right into the action.

Read the rest of this post »