It’s not just the incredible graphics and great gameplay that keeps people coming back to Chair Entertainment’s Infinity Blade games, it’s the constant updates, and hot on the heels of the announcement of a weird Keanu Reeves-centric game event comes word of a big new update.
Coming on December 19th, the ‘Ausar Rising’ update will explore the origins of the Infinity Blade protagonist, as well as allow you to revisit the original Infinity Blade castle.
Chair Entertainment has confirmed that Infinity Blade: Dungeons,the third installment in the Infinity Blade franchise for iOS, has officially been canned.
Fans have been looking forward to the title since it was announced last March during an Apple iPad event, but its future has looked uncertain since the studio that was developing the game, Impossible Games, was closed back in February.
Infinity Blade, the spectacular sword slinger from Epic Games studio ChAIR Entertainment, has gone free for the first time since making its App Store debut back in December 2010. The title, which is available for iPhone, iPad, and iPod touch, has been chosen by Apple as its free App of the Week.
We’ve been eagerly awaiting Infinity Blade: Dungeons since it was teased by Chair Entertainment during Apple’s iPad keynote back in March. But six months later, the title is yet to hit the App Store. There’s a chance, however, that we could finally see its launch today during Apple’s iPhone 5 keynote. Here’s why.
Headlining this week’s must-have iOS games roundup is an awesome new platformer called Mikey Shorts, which offers its own unique style of play focused on speed. We also have The Simpsons: Tapped Out, which makes its App Store debut for the second time; VOTE!!!, the latest title from Infinity Blade creators Chair Entertainment; and a great space-age building game from Gameloft.
After what seemed like an endless wait, Infinity Blade II is almost here! The follow-up to Epic and Chair Entertainment’s elegiac App Store masterpiece has just hit the App Store in New Zealand, and will creep out slowly around the globe from there, hitting the US App Store at 11pm ET tonight.
We’ll have a review in the next couple of days, but so far, early reviews suggest it’s even better than the first one. We can’t wait to give it a spin.
When it is released, you should be able to find Infinity Blade II at this link for just $9.99.
Some people count down the days until Christmas, but for me, Christmas is coming early this year with the December 1st debut of Chair Entertainment’s Infinity Blade 2, their widely-anticipated sequel to a game I still think is an elegiac action masterpiece.
I’ve only got another three weeks to wait, but in the meantime, Justin Davis over at IGN got a chance to take Infinity Blade 2 for a hands-on. What to expect? Don’t expect just a couple new areas, a few new helmets and a cool new sword or two. This isn’t just a phoned-in sequel, it’s a generational leap at least four times beefier than the first game… already one of the most sizable titles on the App Store.
Char Entertainment and Epic Games’ Infinity Blade — a game we called “an elegiac app store masterpiece” and one of the best games on the App Store — is getting another beefy, free update on Thursday, and aside from more content, it brings one huge new feature to the game: multiplater deathmatch. Swoon.