If you grew up in the 80’s one of your earliest video gaming memories was probably playing Oregon Trail on an old Apple II or Macintosh, but you haven’t experienced Oregon Trail until you’ve played it on a 27-inch Apple Cinema Display. In color.
All items tagged with "Apple II"
When you’re one of the closest things the programming world has to a rock star, you might assume that — when the time comes to pass your godly coding powers onto the next generation — you’d hand your offspring a brand new iPad and a crash course in the likes of Swift: the insanely popular state-of-the-art iOS language unveiled at last year’s WWDC.
Try telling that to John Carmack! The legendary coder behind the smash hit games Wolfenstein 3D, Doom, and Quake (today working at Oculus VR) recently shared a picture of his young son’s home computer lessons. Carmack’s choice for suitable hardware and software? BASIC on the 1984-era Apple IIc.
He’s kicking it old-school!
Steve Jobs and Stephen Wozniak revolutionized the computer world with the invention of the Apple II, but back in 1977 when they created the unbelievably simple home PC, few people realized the enormous impact it would have on the “small computer field.”
Case in point, look at this article from the Homestead High School newspaper talking about its alumnus’ new company Apple Computers, in a ‘aww isn’t that cute, they sold 200 computers’ sort of way. The article above was published in the The Epitaph on May 20th, 1977, just a few weeks before the first Apple II units went on sale, and went on to become the first computer to sell 1 million units.
At the time of publication Apple had just moved out of the garage and into an office in Cupertino with eight total employees. One of Apple’s first employees, Chris Espinosa was still in high school at the time and was interviewed by the paper for the article on Jobs and Woz’s new company. Along with revealing that you used to be able to get Apple’s top software engineer to build you a custom app to do whatever you want, the high school junior presaged the idea of a Genius Bar, decades before the first Apple Store opened.
You can read the full article below:
With today’s tech devices becoming obsolete so quickly, it’s easy to think older models are forgotten by their creators the moment a follow-up rolls off the factory floor.
While this may be true in some instances, it’s apparently not the case for Apple co-founder Steve Wozniak. In a recent email exchange with a vintage computer expert, Woz revealed that almost 40 years after the Apple II shipped he still agonizes about ways it could have been improved.
How Steve Jobs changed the world
Steve Jobs packed an almost impossible number of innovations into a 35-year career. While we've been forced to leave out some as a result, here are 9 ways that Jobs changed computing forever -- and a glimpse at what things may have looked like had he never come along.
Before: Personal Computer
1974's MITS Altair 8800 was the personal computer that started it all for a generation of techies. It was hardly the most accessible machine to ever come out of a garage, however.
After: Personal Computer
The Apple II Plus, on the other hand (seen here with the Disk II and Monitor ///) was a machine that not only outperformed many of its rivals at the time, but felt approachable to an outsider.
Before: Desktop Publishing
How an ad, magazine, or other document was put together in the 1970s. Get ready with the scissors, glue and marker pens.
Photo: Hemmings Daily
After: Desktop Publishing
The combo of PageMaker and Apple's 1985 LaserWriter printer gave people the ability to design, lay out, edit and print professional-looking pages from the comfort of their own home.
Before: User Interface
Not only did interfaces like the MS-DOS feel cold and uninviting to newcomers, they essentially forced users to adapt to the computer's way of doing things.
After: User Interface
The Mac, on the other hand, empowered the user with the sovereignty to carry out tasks as they wanted to. The Mac may not have been the very first computer to feature a Graphical User Interface, but it was the first one most people saw. And it did it better than anyone else.
After: Digital Music Players
The iPod really is the little device that could. It turned around Apple's fortunes, became one of its most iconic tech designs ever, and was transformed into a byword for any new technology that was (or hoped to be) innovative, stylish and ubiquitous. It sounded great, too.
Photo: Chris Harrison/Wikipedia
Before: Digital Music Players
Before Steve Jobs, digital music players were good ideas in theory, bad ideas in practice; the kind of expensive gift you used once then put away to gather dust. This blobby model was the Creative NOMAD Jukebox.
Before: Online Music Stores
Okay, so as a free way to download music Napster wasn't exactly a store, but it was certainly what most people considered the online music experience to be until iTunes came along.
After: Online Music Stores
Steve Jobs was convinced he could get young people to pay for their music if only he could provide an experience that was enjoyable and convenient enough for them. iTunes proved that he could. Even before the iPod came along, the first version of iTunes received a massive 275,000 downloads from Mac users in its first week.
Steve Jobs referred to these devices as the "usual suspects." Their designs may have remained suspect, but they certainly weren't so usual after the iPhone came along.
The moment the iPhone was unveiled, it was clear to most people that this is how all smartphones would look and work one day.
Before: Ultraportable Laptops
Devices light the Sony TX and TZ series of laptops were the thinnest notebooks money could buy until the MacBook Air came along.
Photo: Vaio VGN-TX2
After: Ultraportable Laptops
The MacBook Air quickly snatched away the title of world's thinnest notebook. Tapering down to an astonishing 0.16" in its first version, the MacBook Air remains one of the most beautiful devices Apple has ever created. Unlike most ultraportable laptops, it came with a full-sized keyboard, too.
Before: Consumerization of High Tech
This is what a typical desktop computer looked like when Steve Jobs returned to Apple in 1997: a time when more people were starting to use computers, but very few seemed to think about just how bad they looked.
After: Consumerization of High Tech
The colorful, blobby iMac changed all of that -- with a computer that put style right up front. Apple's aesthetic may have changed since the toyetic iMac first burst onto the scene, but this was Apple's first computer which ever looked good enough to sit comfortably in a design museum.
There were tablets -- like this Microsoft Tablet PC -- before the iPad, but few computer users bought them or took the idea seriously.
Photo: Janto Dreijer/Wikipedia
Launched in April 2010, the iPad took an idea Jobs had heard about from computer pioneer Alan Kay and turned it into the kind of mass-market product no one else had been able to.
Photo: Karl Mondon/Contra Costa Times/MCT
Apple's latest mystery is its biggest yet. Literally.
CUPERTINO, California -- What's inside the mystery building Apple is fabricating for its big September 9 event? The giant construction project is almost as big of an enigma as what the iWatch will actually look like or do.
The boxy structure, which sprang up behind the Flint Center for the Performing Arts here on the De Anza College campus, looks like a cross between an igloo and a winning confection on Cake Wars. Naturally, the enormous two-to-three story building sparked intense curiosity among the Apple faithful when pictures emerged Thursday, so we had to go take a look for ourselves.
Will it hold something as mundane as a demo area where tech journalists can fondle Apple's latest, greatest gear? Does it contain a full-size home of the future to show off amazing HomeKit implementations? Will it house a runway for an Apple wearables fashion show or a giant stage for a post-announcement Dr. Dre concert?
Whatever it holds, it is truly a massive undertaking. It's surrounded by green fences and countless security guards. We, like you, can't wait for Apple's big reveal — here's what we saw walking around the outskirts of the secretive project Thursday afternoon.
Something big is brewing
The temporary venue where Apple will hold its September 9 press event sits directly outside the 2,405-seat Flint Center, which is notable for its role in Apple history: The company has revealed some of its most important devices in the theater, which is tucked away on a quiet community college campus just a couple miles away from Apple HQ.
"There have only been two milestone products in our industry: the Apple II in 1977 and the IBM PC in 1981," Jobs said at the Flint Center in 1984. "Today, one year after Lisa, we are introducing the third industry milestone product: Macintosh."
Hook you up
Apple is definitely laying the groundwork for something big on September 9: Workers are running a fair amount of power from generators outside the fence that surrounds the construction site, which is set up with table saws and other tools of the building trades.
Behind the fencing and hidden from prying eyes, the workers are building something on the site. The huge, pristine structure also features a stage that could host a concert or iWatch fitness demonstration.
No one can fill a big white box quite like Apple. We can imagine the iDevice of our dreams jumping out of this one: Will it be the iPhone 6? Or how about the long-awaited iWatch? Perhaps it will be something totally new that the rumor mill hasn't even dreamed up yet.
Most of the trucks on campus appeared to be generic white rentals, but we spotted one with a sign indicating it was owned by Devcon Construction. Was the company hired to build this tantalizing structure for Apple? Devcon is known around Silicon Valley for building sleek, modern, high-tech campuses for companies including Adobe, Cisco and Yahoo!
Cult of Mac contacted Devcon's vice president of construction but did not receive a reply by press time. Workers on the super-secret Apple project know the secrecy drill, though, and were very tight-lipped about the goings-on at the construction site. Security was tight.
All photos: Jim Merithew/Cult of Mac. Additional reporting by Nicole Martinelli.
The Flappy Bird phenomenon will never die. Although the game has been pulled from the App Store, the addictive little Bird has spawned a million clones, and been ported to all manner of devices, including Android and Windows Phone smartphones, as well as the Mac.
But what you’re about to see might just be the ultimate Flappy Bird port. It’s Flappy Bird running on a vintage Apple IIc, at an astonishing 60 frames per second.
It may seem hard to believe, but there was a time when Apple shipped computers without built-in monitor, not as an exception, but as the rule. Such was the case with the venerable Apple II, which shipped with a behemoth of a 320 x 200 CRT monitor that weighed a monstrous 22 pounds… more than a 27-inch iMac weighs today!
So in a very real way, this computer — built from an old Apple II connected by some kind of magic to an iMac running as the display by Franceso Zaia — isn’t just a sext Frankenstein. It’s actually a lighter, more efficient Apple II monitor than the original. And as an added bonus, you can dual boot up to OS X when the mood suits.
- Via TUAW
On June 10, 1977, Apple Computer Inc. shipped its first Apple II computer.
the equivalent of two MacBook Pros today — even though it seemed a total bargain at the time.Retailing at $1,298, it cost
Unlike its Apple I predecessor, the Apple II was polished and mass market — featuring a keyboard, BASIC compatibility and, most notable of all, color graphics.
Despite being the company’s second computer, the Apple II was responsible for a number of firsts at Apple. It was the machine which turned Apple into a million-dollar company (yes, million — not billion). The year the Apple II debuted, Apple turned over $770,000 in revenue. The year after that, its success brought in $7.9 million, and the year after that $49 million.
That’s not all.
In Stanley Kubrick’s sci-fi masterpiece 2001: A Space Odyssey, there is a scene in which a tribe of early hominids, having encountered an extraterrestrial Monolith for the first time, are suddenly evolved to the next stage of human consciousness, and are capable of using tools for the first time.
This video of children from the ages of 6 to 13 trying to figure out how to work a vintage Apple II is like the opposite of that. And it shows just how inexplicable computing was to pretty much everyone before Steve Jobs released the original Mac in 1984.