If Apple has to pay the FTC, Bruce Sewell, wants Google to pay up for in-app purchases too.
The FTC came down hard on Apple earlier this year for its lack of parental controls for in-app purchases on iOS, so Apple did what anyone caught red handed would do — they ratted out the competition too.
A week after news of the FTC’s investigation broke, Apple’s SVP of legal, Bruce Sewell sent an email to FTC Chairwoman Edith Ramirez and Commissioner Julie Brill, linking to a scathing Consumer Affairs report that claimed Google Play kids could spend money like drunken sailors.
Apple has been focusing on improving App Store discoverability as of late, and now it has added a “Best New Updates” section for games, which introduces users to notable updates of top-selling titles.
Prior to this addition, Apple included game updates as part of its curated “Best New Games” section, which resulted in a long list that took ages to scroll through. By separating updates from entirely new games, users can now more easily browse through the list to discover games that they might otherwise miss.
Apple’s constantly evolving set of Apple Store policies cracked down on apps earlier this month that incentivize users to watch crappy video ads for certain rewards. Two weeks later and Apple has already reversed course.
Developers who monetize their apps by offering rewards for sharing to social sites or viewing videos ads were sent packing by Apple’s Review Team, but according to a report from TechCrunch, Apple had a change of heart and is allowing those apps back in the App Store, but there’s a catch.
App discovery would be completely different if Apple stole Andy Baio’s concept.
Apple has the best App Store on the planet. Thousands of developers. Millions of apps. Billions of sales. But no one can find a damn thing.
Since 2008, iOS users have downloaded more than 75 billion apps. How we locate a winner from among the App Store’s 1.2 million apps hasn’t changed much, but Andy Baio thinks Apple could revolutionize the way we discover and consume apps. And he’s got a brilliant concept Apple should borrow.
Having recently clarified its position on virtual currencies in the App Store (hint: Apple doesn’t hate them as much as you thought it did!), we’re starting to see certain iOS apps which deal in Bitcoin being approved for availability in the App Store again.
One of the first is CoinPocket, an app which allows users to send and receive Bitcoin, as well as collect private keys into a single spot and encrypt them. It’s very similar to Blockchain and Coinbase: two Bitcoin wallet apps which were previously given the boot by Apple.
Back in 2008, basketball star LeBron James received a small stake in Beats Electronics in exchange for promoting the company’s headphones. Now that Apple has bought Beats, guess how much James is set to make? You really don’t want to know, but watch our news wrap anyway. The rest of it, including updates on split-screen iPad multitasking and the future of the iPhone 5c. will cheer you up.
Purchasing media across iTunes accounts can fuel household arguments. Add in parents having to share their Apple IDs and passwords with children, and you’ve got a perfect recipe for irritation. In today’s hands-on video, we’ll give you a look at a new iOS 8 feature called Family Sharing, which remedies these common problems.
Family Sharing lets up to six people share movies, music, TV shows, books and apps purchased from iTunes, iBooks and the App Store. It also offers other useful features, like photo and calendar sharing. See how it all works in the video above.
When browsing the App Store, it’s easy to get lost in an endless sea of apps. Apple tries to make it easier to find the best apps with a team of editors that handpick the best options in different categories, like productivity and health.
In Europe, Apple now has editors curating seven more categories of the App Store, reports The Guardian. Adding more kinds of apps that are curated puts European App Stores on a closer level to the U.S. and Canada, where every category has human editors.
We’ve been seeing reports on Twitter of the iTunes Store not working, and it does indeed seem that Apple’s cloud servers are acting up. Both the App Store and iTunes Store are having trouble loading for a lot of people.
Tara Zirker shows the StayAtHand travel app to MacRumors’ Arnold Kim during AltConf’s Journalist Pitch Lab. Photo: Jim Merithew/Cult of Mac
SAN FRANCISCO — You created an app. You think it’s awesome. Your friends say so too. Something nags at you, though: You have zero reviews, your downloads don’t outnumber your Facebook pals, and you need to make rent.
There’s a fancy name for your problem: “discoverability.” Millions of good apps face it, gathering dust between bogus fart apps and Flappy Bird clones.
“It’s hard to make a living in the App Store,” says Michael Yacavone, founder of Individuate, which makes personal-development apps Ace It! and Affirmable.
But there is definitely money to be made in the App Store, to the tune of $15 billion Apple has paid developers so far. Apple recently vowed to improve discoverability by adding an “explore” tab to the App Store, but whether users will search for new and exciting apps remains to be seen. The basic problem remains for most developers: Nearly everyone is ignoring you. Journalists can help, but you have to know how to deal with them.