Thanks to the plethora of low-cost devices in addition to some higher end smartphones, Android has long been beating Apple’s iOS when it comes to market share. But a new report from app analytics firm App Annie shows just how imprecise this metric is — by comparing total number of app store downloads to actual money generated.
And it sure makes for interesting reading.
As expected, Google’s Play Store experienced 60 percent more app downloads than Apple in 2014. While that sounds like a definite win for the Android loving crowd, Apple’s iOS App Store still managed to generate more money than Google did — to the tune of 70 percent more yearly app revenue.
App Store is now the world’s top entertainer. Photo: Buster Hein
Hollywood has long been the sparkling gem of entertainment in the U.S., but when it comes to making money, Apple is schooling the entertainment industry on how to bring in the cash with the App Store.
In 2014, iOS app developers earned more than Hollywood did from U.S. box office revenues, reports top Apple analyst Horace Dediu. According to Asymco’s number crunching, apps are now a bigger digital content business than music, TV programs, movie purchases and rentals combined.
Apple paid out approximately $25 billion total to developers, which means that not only is the App industry healthier than Hollywood, but also on an individual level, some developers are out earning Hollywood stars. The median income for developers is also likely higher than the median income for actors. If you’re looking to strike it rich, forget becoming the next Brad Pitt. Be the next Dong Nguyen.
Google Play becomes king of the mobile app platforms. Screenshot: Cult of Android
Who says iOS has all the apps? According to new data, Google isn’t just kicking butt when it comes to market share, but also mobile apps as well. The search giant’s Play Store now offers a great selection of titles than the App Store, but Apple fans will argue that quality is more important than quantity.
Apple has been feeling the #jesuischarlie solidarity lately. After publicly supporting the movement protesting the terrorist attacks on the Charlie Hebdo offices last week, Apple has approved a Je Suis Charlie app for sale on the App Store, just anhour after the developers emailed CEO Tim Cook.
Apple’s new App Store sections gives kids somewhere to play.
Apple may be in the middle of its biggest ever month in App Store history, but it’s not resting on its laurels — having just announced a new App Store category, aimed at the littler members of Cupertino’s fanbase.
Called “Games for Kids,” the section will include everything from “cute puzzlers to accessible tower-defense games,” with a focus on children with a “wide range of skill levels and interests.”
Since a survey of youngsters aged 6-12 recently named the iPad a more beloved brand than Disney, Nickelodeon, Toys”R”Us, McDonald’s and YouTube it’s no surprise that Apple would want to continue hooking children young. And apparently that’s exactly what it’s doing.
The App Store just keeps getting bigger. Photo: Apple
We’re just one week into 2015, and already the App Store is setting new sales records. Apple today announced that during the first week of January alone, customers around the world spent almost half a billion dollars on apps and in-app purchases, with New Year’s Day 2015 the single biggest day in App Store sales history.
Like all popular apps, Monument Valley faces a piracy problem. Photo: Ustwo
One of the biggest reasons why many app developers continue to snub Android is piracy. The platform’s “open” approach, which allows applications to be downloaded from third-party sources and installed manually, makes it incredibly easy for users to circumvent Google Play and obtain paid apps completely free.
Piracy on Android is so rampant right now that just 5 percent of installs of Monument Valley – one of the best mobile games of 2014, which is currently priced at $3.99 in the Play Store — have actually been paid for.
You now have to pay more to become an App Store developer. Photo: Apple
Apple has today increased the annual subscription cost of its Mac and iOS Developer Programs in several countries across Europe. While the prices remain the same at $99 in the U.S., Europeans can now expect to pay anything from $96 to $121, depending on where they live.