iPhone App Development – It’s the New “Plastics”
1:41 am, December 30th, 2008, Lonnie Lazar
News broke over the weekend that iFart Mobile, the current #1 paid application on Apple’s iTunes AppStore, netted its creators $40,000 in two days at Christmas, according to a blog post by Joel Comm, the application’s lead developer.
The two-day holiday haul was in addition to $25,000+ in profits the app generated in the two weeks prior to Christmas.
Comm’s is by no means a unique success story. Steve Demeter, developer of the game Trism, made $250,000 in the first two months the AppStore was open; Eliza Block, the developer of “2 Across” app, was reportedly earning $2,000 per day on her application back in September.
Granted these are but three names out of the more than 10,000 apps now available for the iPhone and iPod Touch. It’s not difficult to do the math, though, and when an application designed around people’s fascination with flatulence – one of dozens dedicated to the same theme – can net its creator $40,000 in two days, it would seem irresponsible of a director attempting a remake of The Graduate not to write this exchange into the script:
Mr. McGuire: I want to say two words to you. Just two words.
Benjamin: Yes, sir.
Mr. McGuire: Are you listening?
Benjamin: Yes, I am.
Mr. McGuire: iPhone Apps.
Posted by Lonnie Lazar in News, Opinions, iPhone, iPod Touch | Comment on this article
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I don’t really believe in the numbers given of iFart Mobile sales. Actually, Joe Comm posted that article on 27th December, and from 24th until 28th the iTunes Connect was closed to every developer!
So, tell me, how could he reach that stats one day earlier?
Francisco Andre, on December 30th, 2008 at 4:34 am
You were able to reach the stats pages earlier that the 28th. itts.apple.com was available. I got my stats on the 27th and it could have even been available before that.
David Clements, on December 30th, 2008 at 9:05 am
There are 5,189 “artists” in the iTunes App Store. I wonder how many of these developers have had similar rags to riches stories. I’m sure it’s more than 3 but probably under 100.
AppBeacon, on December 30th, 2008 at 10:39 pm
[...] voilàque je tombe sur ce billet de CultOfMac où je découvre avec stupéfaction que l’application iFart Mobile, autre générateur de [...]
Les flatulences valent de l’or | Blog iPhone, on December 31st, 2008 at 8:06 am
Anyone have any idea what a “typical” app developer would make?
iGuide, on January 1st, 2009 at 4:51 pm
it’s very good, if i am see an “TIC TAC TOE” application in my iPhone
iPhone Developer, on January 9th, 2009 at 3:38 pm