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Commuter Delays? iPhone Tube Refund App Pays for Itself

Londoners stuck in the tube now have a handy iPhone app to request ticket refunds.
Tube Refund, which costs $0.99, zaps off the request for riders whose journey is delayed over 15 minutes.
Depending on where you go and what time of day, a one-way tube ticket can cost from £1.80 to £4.00 ($2.75 – $6 circa) [...]

What’s Next For the iPad? A Tabletop iPad, According to Xerox PARC Circa 1991

Way back in 1991, just as Apple was transitioning from 68k to PowerPC chips, the braniacs at Xerox PARC were predicting it’s entire iPod, iPhone and iPad strategy. And next up for the iPad is a blackboard-sized device.
Nearly 20 years ago, just as personal desktop computers were taking off, researchers at Xerox started thinking about [...]

iPhone App Arms Users With Silent Panic Button

A new app called Silent Bodyguard features a panic button that sends an SOS distress signal with GPS coordinates to potential rescuers without alerting onlookers.
While the $3.99 app, available on iTunes, isn’t the first ICE (in case of emergency) app, this one is backed by Dr. Clint Van Zandt, former FBI chief hostage negotiator and criminal [...]

Early Apple Employees Auction Killer Collectibles

If there’s a good thing about the recession, it seems to be bringing some fine Apple memorabilia out of storerooms and closets.
Cliff and Dick Huston — ex-Apple engineers, for the record employees 27 and 25 — have decided to part with a treasure trove of Cupertino collectibles by auctioning them on eBay.

What’s on the block:

Apple [...]

iPhone App Development – It’s the New “Plastics”

News broke over the weekend that iFart Mobile, the current #1 paid application on Apple’s iTunes AppStore, netted its creators $40,000 in two days at Christmas, according to a blog post by Joel Comm, the application’s lead developer.

The two-day holiday haul was in addition to $25,000+ in profits the app generated in the two weeks prior to Christmas.

Comm’s is by no means a unique success story. Steve Demeter, developer of the game Trism, made $250,000 in the first two months the AppStore was open; Eliza Block, the developer of “2 Across” app, was reportedly earning $2,000 per day on her application back in September.

Granted these are but three names out of the more than 10,000 apps now available for the iPhone and iPod Touch. It’s not difficult to do the math, though, and when an application designed around people’s fascination with flatulence – one of dozens dedicated to the same theme – can net its creator $40,000 in two days, it would seem irresponsible of a director attempting a remake of The Graduate not to write this exchange into the script:

Mr. McGuire: I want to say two words to you. Just two words.
Benjamin: Yes, sir.
Mr. McGuire: Are you listening?
Benjamin: Yes, I am.
Mr. McGuire: iPhone Apps.

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About the author

Lonnie Lazar

Lonnie Lazar is a writer, musician, web designer attorney. He writes about Apple for Cult of Mac and Mac|Life, and about VoIP and telecommunications for Voxilla. Follow Lonnie on Twitter @LonnieLazar, join the Cult of Mac on Facebook, and find Lonnie's photos on Flickr.

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6 comments

    I don’t really believe in the numbers given of iFart Mobile sales. Actually, Joe Comm posted that article on 27th December, and from 24th until 28th the iTunes Connect was closed to every developer!

    So, tell me, how could he reach that stats one day earlier?

    You were able to reach the stats pages earlier that the 28th. itts.apple.com was available. I got my stats on the 27th and it could have even been available before that.

    There are 5,189 “artists” in the iTunes App Store. I wonder how many of these developers have had similar rags to riches stories. I’m sure it’s more than 3 but probably under 100.

    [...] voilà que je tombe sur ce billet de CultOfMac où je découvre avec stupéfaction que l’application iFart Mobile, autre générateur de [...]

    Anyone have any idea what a “typical” app developer would make?

    it’s very good, if i am see an “TIC TAC TOE” application in my iPhone

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