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Commuter Delays? iPhone Tube Refund App Pays for Itself

Londoners stuck in the tube now have a handy iPhone app to request ticket refunds.
Tube Refund, which costs $0.99, zaps off the request for riders whose journey is delayed over 15 minutes.
Depending on where you go and what time of day, a one-way tube ticket can cost from £1.80 to £4.00 ($2.75 – $6 circa) [...]

What’s Next For the iPad? A Tabletop iPad, According to Xerox PARC Circa 1991

Way back in 1991, just as Apple was transitioning from 68k to PowerPC chips, the braniacs at Xerox PARC were predicting it’s entire iPod, iPhone and iPad strategy. And next up for the iPad is a blackboard-sized device.
Nearly 20 years ago, just as personal desktop computers were taking off, researchers at Xerox started thinking about [...]

iPhone App Arms Users With Silent Panic Button

A new app called Silent Bodyguard features a panic button that sends an SOS distress signal with GPS coordinates to potential rescuers without alerting onlookers.
While the $3.99 app, available on iTunes, isn’t the first ICE (in case of emergency) app, this one is backed by Dr. Clint Van Zandt, former FBI chief hostage negotiator and criminal [...]

Early Apple Employees Auction Killer Collectibles

If there’s a good thing about the recession, it seems to be bringing some fine Apple memorabilia out of storerooms and closets.
Cliff and Dick Huston — ex-Apple engineers, for the record employees 27 and 25 — have decided to part with a treasure trove of Cupertino collectibles by auctioning them on eBay.

What’s on the block:

Apple [...]

Has the App Store turnaround process significantly improves in 2010?

The iTunes App Store approval process is infamous for its impenetrability, its arbitrariness and its Leviathan-like slowness to move. Yet Apple’s been remarkably good about improving the App Store approval process in recent months: sure, apps are rejected as arbitrarily as ever, but recent changes to iTunes Connect have made figuring out just how far through the process an app is to approval or rejection far more transparent. But if recent dev reports are anything to go by, Apple might have also managed to improve approval times as well.

According to some of the developers quoted by TUAW, Apple has significantly improved the turnaround time of app approval. In fact, some of the new turnaround times border on the preternatural. Consider Atomic Cactus’ anecdote:

I’m a developer behind Atomic Cactus, we have 3 games currently in the app store, and they all took approximately 2-3 weeks to get approved. Today at 4:00 am I submitted for approval our latest app, which isn’t exactly a “fart app” (it’s a pretty polished puzzle game with OpenFeint). As of 1:30 pm today, the app is in the app store.

In other words, Atomic Cactus submitted an app and had it approved in a little under ten hours. Amazing, and heartening to hear if true! Any app developers out there able to confirm or deny an improvement in App Store turnaround time? Let us know in the comments.

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About the author

John Brownlee

John Brownlee has written about a lot of things for a lot of different places, including Wired, Playboy, Boing Boing, Popular Mechanics, Gizmodo, Kotaku, Lifehacker, AMC, Geek and the Consumerist. He lives in Berlin with a charming girlfriend against whom he is currently enjoying a thirteen game cribbage winning streak, and a tiny budgerigar punningly christened after Nabokov's most famous pervert. You can follow him here on Twitter.

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7 comments

    Dunno.
    Should we cares?
    Does it matters?
    Can we writes?

    Ha, you beats me to its.

    Our Golf Gigolo app – http://itunes.apple.com/us/app/golf-gigolo-a-hilarious-game-for/id349195109?mt=8 – went from submission to in store in 25 hours flat. We have seen similar turn around for upgrades and new apps since the Christmas closure break, anywhere from same day to 3 days but so far (knock on wood) no more 2-3 week waits

    My grammars is fails.

    I submitted a lite version of 5ft Monkey yesterday, in just 13 hours its gone from “waiting for review” to “in review”. Previously his would have taken about 10 days.

    I suspect the approval process has improved partly because they no longer update the release date on updated apps. This was a big deal because you could keep your app near the top of the newly released list by simply issuing minor updates on a regular basis. Shortly before Christmas they changed it so updates did not change the release date of an app and so kept them off the top of the newly released list.

    A short approval time on the old system would have been a disaster with apps being updated every few days (not just every few weeks) to stay at the top and newly released apps struggling for air amongst the thousands of already released apps in the newly released list.

    Now that they’ve eliminated this loophole they can speed up the process as much as they want without any undesirable consequences.

    http://www.jaredjudd.com/Jared_Judd/iPhone/Entries/2010/1/10_CootieLert.html

    Mine was approved in 48 hours, but 36 of it was a weekend. So it seems that they don’t have quite the turnaround in their off hours, but definitely fast during the working week.

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