Top stories

Apple Devotes Entire Home Page To Jerome York Obituary

20100318-york.jpg

If ever you needed a sign that Apple was a different kind of technology company, this is it.
What other computer manufacturer would remove its top-selling, hype-inducing, industry-altering new product from the prime spot on its website home page, and replace it with an obituary to an investor?
This is one of those “Here’s to the [...]

Coming Soon: Steve Jobs, the Sitcom

Fake Steve creator Dan Lyons just signed a deal to bring Steve Jobs to another small screen near you.
The half-hour series called “iCon” is billed by the presser as “a savage satire centering on a fictional Silicon Valley CEO whose ego is a study in power and greed.”
Making sure the barbs prick will be the [...]

What’s Next For the iPad? A Tabletop iPad, According to Xerox PARC Circa 1991

Way back in 1991, just as Apple was transitioning from 68k to PowerPC chips, the braniacs at Xerox PARC were predicting it’s entire iPod, iPhone and iPad strategy. And next up for the iPad is a blackboard-sized device.
Nearly 20 years ago, just as personal desktop computers were taking off, researchers at Xerox started thinking about [...]

iPhone App Arms Users With Silent Panic Button

A new app called Silent Bodyguard features a panic button that sends an SOS distress signal with GPS coordinates to potential rescuers without alerting onlookers.
While the $3.99 app, available on iTunes, isn’t the first ICE (in case of emergency) app, this one is backed by Dr. Clint Van Zandt, former FBI chief hostage negotiator and criminal [...]

Cult of Mac favorite: Missile Command (iPhone game)

missile-command-iphone

What it is: An iPhone conversion of Dave Theurer’s then-terrifying missile defense game. By tapping on the screen, you launch missiles from your silos, protecting six cities. When they’re all gone, the game chillingly displays ‘The End’ rather than the usual ‘game over’ message.

Why it’s good: 1980s arcade games were based around immediacy and playability and are therefore potentially perfectly suited to iPhone. In the case of Missile Command, the original’s trackball controls have been replaced with far more immediate touch controls. While this makes the game easier in the short term, it can also lead to rapidly wasting your arsenal—and every missile counts when you get to the frenetic later levels.

Purists might balk at the dodgy fonts (c’mon, Atari, get out an update that ditches the comic lettering and uses the brutal type of the original), and the bundled ‘modern’ version offers nothing over the original (and in many ways looks uglier), but for five bucks, this is old-school gaming at its finest.

Where to get it: Missile Command is available on the App Store, and is at the time of writing being sold for $4.99. For more on Missile Command itself, see the surprisingly accurate Wikipedia article.

If you enjoyed this article:
Subscribe via RSS or email, or follow us on Facebook and Twitter

About the author

Craig Grannell

Craig Grannell is Cult of Mac's designer and an occasional contributor. He also runs iPhoneTiny.com, a Twitter-driven reviews site for iPhone apps and games. Follow Craig on Twitter @CraigGrannell and visit his website, Snub Communications.

Email the author | Read more posts by Craig Grannell.

One comment

    Two questions:
    1) Why doesn’t Apple have an App Store for Macs? I’d pay to use some of the independent widgets in Dashboard. I know I only spent $2K on my PowerBook, not $300 on a touch, I guess Apple doesn’t feel right soaking me 2 bucks for crappy little programs? Yeah, right.

    2) Why has no one written a program to run these apps on my Mac? Seems like such a no-brainer.

Buy Inside Steve's Brain Buy from Amazon.com Buy from Barnes & Noble