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Happy 60th birthday, Steve Jobs

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Had he lived in the U.K., Jobs would have been eligible for a free bus pass today.

Had he lived, today would have marked the 60th birthday of Steve Jobs, who was born February 24, 1955.

While most of the tributes to Jobs will no doubt highlight later events in his life — the unveiling of the Mac, the iPod, the iPhone or the iPad — I instead wanted to mark the occasion with one of the lesser-known Jobs videos: his first television interview, recorded around the time the Apple II was making waves.

If you never thought you’d see the day when Jobs would geek out over seeing himself on a television screen, check out the video after the jump.

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How to kill Facebook’s annoying app sounds on your iPhone

Tired of the new bleeps already? Photo: Jim Merithew/Cult of Mac

Tired of the new bleeps already? Photo: Jim Merithew/Cult of Mac

You may have noticed recently that the Facebook app makes sounds. Like a post? Chirp. Refresh the news feed? Swoosh. It’s like your iPhone got suddenly chatty and wants you to know that you’re tapping on the screen with every blip and bloop.

Surely you’d like to turn these things off. You could just mute your whole iPhone with the sound toggle button, but if you want to have other audio come through, like video, music, or (gasp) phone calls, you can dip into your Facebook app settings and soon experience the bliss of a blip-free Facebook browsing experience.

Here’s how.

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Doom maker’s weapon of choice for teaching coding? Apple IIc

Starting with the BASICs. Photo: John Carmack

Starting with the BASICs. Photo: John Carmack

When you’re one of the closest things the programming world has to a rock star, you might assume that — when the time comes to pass your godly coding powers onto the next generation — you’d hand your offspring a brand new iPad and a crash course in the likes of Swift: the insanely popular state-of-the-art iOS language unveiled at last year’s WWDC.

Try telling that to John Carmack! The legendary coder behind the smash hit games Wolfenstein 3D, Doom, and Quake (today working at Oculus VR) recently shared a picture of his young son’s home computer lessons. Carmack’s choice for suitable hardware and software? BASIC on the 1984-era Apple IIc.

He’s kicking it old-school!

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What Apple’s patents tell us about a possible iCar

Apple will spend $1.93 billion in Europe on its greenest data centers yet

Apple's “big-ass” data center in North Carolina. Photo: Engadget

Apple’s “big-ass” data center in North Carolina. Photo: Engadget

Apple plans to open two new data centers in Europe, its biggest European project to date. Located in Ireland and Denmark, the twin data centers will power the company’s online services including the iTunes Store, App Store, iMessage, Maps and Siri for local customers.

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Astropad and other awesome apps you might have missed this week

Unheard 1998 interview reveals Steve Jobs’ thoughts on Apple and higher ed

Steve Jobs gives his commencement speech at Stanford in 2005. Photo: Stanford University

Steve Jobs gives his commencement speech at Stanford in 2005. Photo: Stanford University

Right from the start, Apple has had one foot firmly in the education market. Today the conversation tends to be about getting iPads into schools around the world, but as far back as the 1980s Apple was cultivating relationships in the higher-education market — where it picked up some of its most loyal evangelists.

A newly published interview Steve Jobs gave to the Chronicle of Higher Education back in 1998 offers some pretty intriguing tidbits about Jobs’ approach to learning and his plans for Apple going into the new millennium.

If you’re interested in Jobs interviews (and what Apple fan isn’t?), this was recorded at an interesting time — shortly after Jobs returned to Apple, before it had released the iMac, aka the product that helped start turning the company around. It’s definitely worth a listen.

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Apple starts free repair program for glitchy MacBook Pros

If you're MacBook looks like this, you may be in luck. Photo: Change.org

If you’re MacBook looks like this, you may be in luck. Photo: Change.org

Does your MacBook Pro freak out with distorted graphics or randomly restart? Then you’ll want to take advantage of Apple’s new repair program.

After deeming that a “small percentage of MacBook Pro systems may exhibit distorted video, no video, or unexpected system restarts,” Apple will start fixing parts for free on select MacBook Pro models.

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IFTTT’s new ‘Do’ apps simplify everything — including its ridiculous name

IFTTT is now a multi-app company. Photo: Buster Hein/Cult of Mac

IFTTT is now a multi-app company. Photo: Buster Hein/Cult of Mac

IFTTT is ready to become more than just a standalone service in 2015. Hoping to transition to a company with multiple products, IFTTT revealed today that it has created three entirely new ‘Do’ apps — Do Button, Do Camera, and Do Note — that let you personalize and execute your favorite IFTTT recipes with one tap.

To go along with the new apps that make it simply to automate your most common Internet tasks, IFTTT has rebranded its original app to just IF. The three new apps are kind of a mixture between Yo and Workflow, giving you a new level of control for favorite services and applications.

Here’s a quick look at each new app.

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How Alto’s Adventure became your next favorite iPhone game

Photo: Snowman

Photo: Snowman

One of Ryan Cash’s favorite games growing up was GoldenEye on the N64. “One thing I remember so clearly is that the game was hard,” he recalled. “You couldn’t just beat the game on its toughest setting if you weren’t amazing.”

Luckily for Cash, his friend Bruno was a master at GoldenEye, and he would come over to unlock cheats. “He was the guy,” Cash remembered.

Most of us probably had a Bruno growing up. Back when you couldn’t pay $1.99 with Touch ID to unlock more gems or coins. Back when games were just as fun as mobile games are now, but also challenging and dependent on skill.

With Alto’s Adventure, out today in the App Store for $1.99, Cash and the rest of his team drew from the games they love to make something unique. They’ve created a game that’s not only really fun to play, but beautiful to behold. And unlike GoldenEye, there are no cheat codes to help you get ahead.

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