Ninja Assassin the movie is an anticipated Hollywood swords and sandals epic from James McTeigue, director of V for Vendetta, with a story from J. Michael Straczynski, the creator of Babylon 5 and the only Spider-Man comic in which Dr. Doom cries (though the artist allegedly came up with that last bit).
It’s also now an iPhone game, and a quite nicely produced one, at that. It might, in fact, be the bloodiest game to ever come to the platform, if that’s your thing. Seriously — you get measured on the number of successful decapitations per level.
This is what you’re about to ask: Is Star Wars: Trench Run so good that it’ll have you wondering how magically your iPhone becomes an X-wing fighter? Answer: No. It’s better — it’s actually so good, you’ll be trying to figure out why your X-wing looks suspiciously like an iPhone.
There are iPhone-controlled cars and beds — now one company plans to integrate iPhones/iPods in its wheelchairs for a new kind of accessibility.
Dynamic Controls developed a system to connect an iPhone or iPod Touch to the wheelchair system via Bluetooth; it mounts on an adjustable arm and has a recharger, too.
In addition to music and all the other stuff you can do with an iPod/iPhone that might come in handy — compass reading, maps — it has an app that can be used for some controls on the chair, showing chair information in real time, including speed, and a diagnostics feature for when things go awry.
“We recognized the iPhone has revolutionized the way people communicate and saw the opportunity to develop this solution for wheelchair users, taking full advantage of Apple’s ‘Works with iPod / Made for iPhone’ developer program,” Charlotte Walshe, CEO of Dynamic Controls, said in a press release.
Lee Kwok, a wheel chair user in Christchurch, New Zealand was also quoted in the presser, saying says he thinks it will be fantastic to be able to buy an off-the-shelf product that has so many features for powered wheelchair users: “Having access to mainstream technology via a wheelchair is a huge advantage.”
The new feature is expected to launch in April, 2010.
‘Tis the season: Italian magazines are chock full of ads for this sleek iPod dock and bedside lamp called “Diva.”
Designed by Dante Donegani and Giovanni Lauda for Italian firm Rotaliana, it’s an LED light and music system whose polycarbonate, anodized aluminum curves are all in the right places.
Clutter phobes will appreciate the retractable docking station and arm for the light. The docking station, suitable for iPods and iPhones, has four 6-watt speakers, plus an FM radio and USB socket if you’d rather play music from a flash drive. The whole shebang can be commanded via an infrared remote control. She comes in black, gray or white.
At €360 euro (circa $535) one would have to offer molto proof of saintly behavior to Santa for this one.
This probably won't happen at the contest, but who knows. Photo: Donato Accogli/flickr
They’re calling it the first “iPhone reality show,” and it was likely inevitable; with TV saturated by the likes of The Apprentice and Biggest Loser, the genre of reality show had to find a new home somewhere.
So for one week, from December 6-12, Italian-based Command Guru will stream all the shenanigans that result when a bunch of iPhone app developers stop being polite and start getting real.
Contestants will assemble from all over the world with the goal of developing a free, open source social-networking iPhone app, from idea to final product at the iTunes App Store. The contest will also let developers from around the world can chime in at any time to help, which should prove interesting.
More pre-contest excitement can be found on the contest’s Twitter feed, where Command Guru says it’s giving away one iPhone 3GS per week till the contest begins.
From the press release:
“There are over 100,000 Apps and millions of users who do not have any idea of how they are developed,” said Alessio Zito Rossi, founder and CEO of Command Guru srl. “The stork doesn’t deliver iPhone Apps! We will show the world how they are really born – live and streaming!”
Russell Davies does lots of things that are interesting, including, um, Interesting and Newspaper Club and a bunch of other stuff, but the other week he did a talk at the Playful event in London, culminating in this fabulous mock-up of an augmented reality game using an iPhone.
The idea is genius: you start playing the game with one tap, and after that you don’t have to look at the device at all. You walk around with your earphones in, and it alerts you with sounds when there’s stuff to interact with. This video explains it better:
Uh, oh. Looks like there’s trouble in Android land. The rapid growth of Google’s smartphone OS is causing developers conniptions as they struggle to support multiple versions of the OS and different hardware configurations. With more than a dozen Android phones on the market, all the different configurations are leading to serious platform fragmentation, Wired.com reports:
“A slew of problems have made managing Android apps a “nightmare,” they say, including three versions of the OS (Android 1.5, 1.6 and 2.0), custom firmware on many phones, and hardware differences between different models.”
For users, it means buggy apps that sometimes won’t work on their hardware at all. One developer tells Wired.com that instead of concentrating on adding new features, he spends all his time making sure his apps work on all the different hardware and software configurations.
Looks like Google might be wandering into Microsoft territory. Microsoft had exactly the same problem with it’s now-discontinued “Plays For Sure” music-player platform, which became known as “Plays For Shit” because of the difficulty supporting multiple hardware and software configurations.
Just goes to show that there’s distinct advantages over owning both the hardware and the software, like Apple. Apple has released just three different hardware versions of the iPhone, and does a pretty good job of making sure most iPhone owners are running the latest software. In addition, the tightly-controlled App Store ensures a high-level of software compatibility. Even Android developers say its a good idea, according to Wired.com:
For developers, Apple’s autocratic ways may be frustrating, but they can pay off.
“Apple maintains an iron grip on what they do and there’s an advantage to that,” says Kelly Schrock, owner of Fognl, which has three apps on the Android market. “IPhone developers don’t have to worry about fragmentation and creating apps for the iPhone is much easier.”
Threadless, the online tshirt company best known for its community-designed apparel, is expanding into iPhone cases.
Threadless has teamed up with Griffin, the long-time maker of fine Apple accessories, to offer a pair of iPhone cases designed by members of its community.
The two limited-edition cases — Clouds within the Thunder by Joe Van Wetering; and Birds of a Feather by Ross Zietz — are both available now at Apple Stores for $34.99.
No word though on whether Threadless is going to open up iPhone case design to the masses. I’ve put in a call to Griffin PR to find out, and will update here.
Eighteen-year-old English entrepreneur Ed Nash has come up with a 99-cent iPhone app that claims to use Fibonacci’s golden ratio to scientifically determine whether or not a face is aesthetically pleasing. Just snap a photo of the hapless subject, adjust the anchor points, hit the button and viola, instant decision.
Fit or Fugly’s App Store page suggests you use it “to break the ice at dinner parties.” Sure. But we’re going to suggest “the ice” isn’t the only thing that’ll get broken when your iPhone decides the girl sitting next to you is “fugly.”
Top-selling titles include Friday Night Lights, iSpy Game, iReferee, Pet Peeves (a social network for griping pictured above), iSexyRef2, Pro Rodeo Fan, Sit Up Counter and Shake 2 Count.
CoM had a quick word with owner Brice Milliorn about the sale, what’s next for him and how he sees the future of apps.
CoM: Was JBMJBM sold?
BM: No, I have not sold company or apps yet. I am in talks with one guy about buying me out via stock, but it doesn’t look promising.
CoM: What plans to you have to sell it now?
BM: No plans to sell again, just going to continue doing what I am doing and do more freelance work as well.
CoM: What changes would you like to see in Apple’s app store?
BM: I don’t have a problem with Apple, you follow their guidelines you get things approved, simple as that. The few items that I have had issue with them, they called explained, I fixed and it got approved. I even wrote the number down and called the guy back a few times when I was having issues and within a few hours it was fixed.
CoM: Where do you think the future of app development is headed?
BM: I think the future of the iPhone is opening it up to Verizon. That will be another huge influx of potential app buyers and I look forward to this happening.
I also believe all this hype on the Droid and all those other handsets that will ultimately never get to the level of the iPhone. The only company to match the iPhone and better it is Apple itself.
I’m always wondering how many Onion vodcasts I’ll get though while waiting in line at the DMV before before my iPhone’s battery shuts down and leaves me staring at the back of the bald guy’s head in front of me.
Not only will Battery Gauge tell me that, say the folks over at Tap Mode, but it’ll also crunch the numbers and give you an idea of how long I have remaining for any of the other myriad activities the iPhone is good for, like audio playback, connecting to the Internet and yammering on the phone. It’ll also reveal how much standby time is left.
Battery Gauge figures all this out by monitoring your iPhone use, and apparently needs to watch you through just one single charge-cycle.
Not bad for a buck. Also works with the iPod Touch.
We’ve written before in this space about Apple’s unique status as a Muse to creative people. In fact, the initial impulse for this post was a search for striking pieces of art created on the iPhone.
Those are out there, too, in droves — and we’ll be featuring them soon in another gallery post.
Today, however, we bring you something we didn’t quite expect to find: a series of art pieces that shed a bit of perspective on the dark side of Apple.
MagicHour is a world clock app with great information presentation.
In one screen, the app displays a wealth of info about time, daylight stages and moon phases in different cities. Edward Tufte would cream his pants. All world clocks should be like this.
Are you looking for a way to keep you iPod or iPhone charged, but not happy with the bulky options out there? PhoneSuit introduces the Primo battery, a compact mini battery unit that attached to your dock connector port. The unit’s 800mAh battery claims to power your iPod for up to 45 hours of music playback, or three hours of talk time on your iPhone 3G. The lithium-ion battery is good for 500 charges, according to PhoneSuit.
To charge the Primo, simply use the included USB cable to plug into any USB 2.0 or USB 1.1 outlet. A LED meter displays the battery’s remaining charge – when the LED turns blue you are fully charged.
The Primo costs $35 per unit or $89.95 for a three-pack. The mini charger comes with a 1-year warranty.