A whole roster of special power-ups keeps Dragon Raiders fresh and exciting.
I’m soaring through the air, dodging fallen trees and rocky overhangs, and evading plumes of sooty black smoke while trying to collect as many runes as I possibly can — and I’m loving it. Who would have thought being a dragon would be so cool?
In Dragon Raiders, an intriguing new iOS runner game, you’ll duck, dive and dodge your way through endless levels of entertaining fun to save the land of Landslandia from the meddling Megawobblins.
Booty as in treasure, you perv. Photo: Rob LeFebvre, Cult of Mac
Full disclosure: the publisher of the naughtily-named Age of Booty: Tactics sent Cult of Mac a really nice wooden treasure chest with some fun promotional stuff in it. This usually means that we’d give it a skip, as generally, the better the swag, the crappier the game. We were pleasantly surprised, then, when we found Age of Booty‘s first outing on iOS to be a pretty darn great free-to-play game, with only a few caveats for the novice player.
The original Age of Booty was a 2008 downloadable real-time strategy game for Xbox and PlayStation, developed by Certain Affinity and published by Capcom. This time around, Certain Affinity took the concept to iOS with Age of Booty: Tactics, which switches things up, adding some new mechanics to the strategy formula and putting it into an asynchronous multiplayer format.
The graphics are charming enough, the soundtrack is appropriately pirate-themed, and the sea and boat sounds are nicely atmospheric. It’s in the strategic gameplay, though, that Age of Booty: Tactics surely shines.
Death is inevitable as you battle your way through a labyrinth of dungeons in Hellraid: The Escape.
I’ve been trying to slip past demonic guards to escape magical chambers for the past few hours as I fight my way through the horrific world of Hellraid: The Escape. At its best, the game is gruesome, bloody and full of suspense, but it can also be painful and highly frustrating.
Because in this iOS game, death is no stranger: Die you will, over and over — that’s bloody guaranteed.
The Angry Birds are, ahem, transforming yet again in this new trailer from Rovio and Hasbro, released to coincide with San Diego Comic Con this week.
You’ve got the red bird cosplaying as a voice-less Optimus Prime, running his way through an island-style world, smashing through crates, and then finally facing a giant, laughing pig-bot Deceptihog. It doesn’t get much better than this. Check out the video below.
As someone who’s never witnessed any paranormal activity, I’d probably crap myself should I ever come across a ghost in real life. Luckily I’ve got the Blackwell adventure games to give me a tidy little taste of the supernatural.
The episodic game series introduces you to the spirit world through the eyes of Rosangela Blackwell, for whom dealing with specters comes as no surprise, thanks to her family’s long history of strange and unexplained happenings. Her story unfolds over five games that were originally released on PC (and ported to Mac). The first three games in the series, recently ported smoothly and successfully to iOS, introduce us to a brilliantly told story driven by dialogue and character interaction, with many problem-solving elements.
“You have no idea what loss is,” says Joel, the protagonist in the best game of 2013, The Last Of Us.
On July 28, you’ll be able to watch a live stream of the principal actors read select lines from Naughty Dog’s cinematic hit. Troy Baker, Ashley Johnson, Merle Dandridge, Hanna Hayes, and Annie Wersching — the main characters in the game — will take direction from none other than Neil Druckmann himself, the writer and director of The Last of Us. Academy Award-winning composer Gustavo Santaolalla will be on hand as well to play selections from his game score.
Check out the promo trailer below for more details.
When you’re dealing with a genre as tired as the endless runner (no pun intended), it can be difficult to do something new. That’s not the case with Fotonica, an upcoming iOS title.
By switching the genre to a first-person perspective (you even see your arms pumping back and forth at the edges of the screen) and adopting sparse vector art, the dynamic game looks like the kind of title we might have dreamed of owning back in the 1980s.
The Flappy Bird phenomenon will never die. Although the game has been pulled from the App Store, the addictive little Bird has spawned a million clones, and been ported to all manner of devices, including Android and Windows Phone smartphones, as well as the Mac.
But what you’re about to see might just be the ultimate Flappy Bird port. It’s Flappy Bird running on a vintage Apple IIc, at an astonishing 60 frames per second.
If you want to delve into the deep end with a massively online battle arena game, you can head on over to Riot Games’ League of Legends or Valve’s own Dota 2 with your computer, download a free copy of each game, and then dive in.
Or, you can grab a copy of Fates Forever, a surprisingly well-tuned and deep version of the popular game genre and eSports phenomenon. It’s been over a year in development by the team led by the founder of proto-Game Center Open Feint and one of the first hit game devs on the iOS platoform (Aurora Feint), Jason Citron.
When we spoke to Citron last summer, he was full of excitement about his promising game-in-development. The wait has been worth it, as Fates Forever puts on an impressive show, squeezing a fully-realized MOBA game complete with distinctive heroes and cunningly designed infrastructure that can encourage and include everyone, from those brand new to the genre to the more veteran MOBA players, all on the iPad.
This is a fantastic game, and you’ll want to check it out right now.