Hollywood types are lending more than just voices to the latest crop of video games. Photo: Activision
It’s true — Hollywood has fully exported its heroes to the newest media kid on the block, video games. It wasn’t enough for Martin Sheen to play the chain smoking Illusive Man in 2008’s Mass Effect 2 , or Kevin Spacey to turn in a star performance in Call of Duty: Advanced Warfare.
Now John Malkovich, Bill Paxton, Rose McGowan and Jon Bernthal lend their voices and likenesses to the sci-fi-tinged military shooter for the new Exo Zombie mode that comes with the new downloadable content pack “Havok,” available January 27.
Now all you need is a wrist strap for your iPhone. Photo: Anuj Tandon/Rolocule Games
To get the fun of virtual bowling without a Wii, look no further than Bowling Central, a magical iOS app that lets you swing your iPhone around to send a virtual bowling ball slamming into all the pins at the end of the lane.
The game is powered by Rolocule Games’ motion-tracking technology, called “rolomotion,” which lets you swing your iPhone like a Wii remote. The gaming company’s two founders wanted to create a Wii Bowl-style experience, only with an Apple TV and an iPhone, and they won a 2014 Edison Award for their solution.
“We worked really hard to get the motion gaming controls right,” Rolocule’s Anuj Tandon told Cult of Mac in an email, “and getting the perfect controls took time. Not only … can you give accurate direction to the ball, but by twisting the wrist, the ball can be given a spin, just like real bowling.”
Anything else is child’s play. Photo: Dillon Markey
Dillon Markey animates one of the hottest Adult Swim programs on television, Robot Chicken. Better yet, he uses an old Nintendo Power Glove to do it.
The Emmy-winning show consists of short sequences of stop-motion animation using action figures of pop culture characters, like Bill Gates or Shigeru Miyamoto, the famed Nintendo game designer. Funny enough, Markey used his modified Power Glove the first time on that specific scene in Robot Chicken.
You’ll want to take a break from work with these amazing iOS games. Photo: Stephen Smith
There are tons of new games out every week, and it’s hard to decide which ones to purchase, let alone which free games to download. We’re here to take some of the guesswork out of your decision, though, as we’ve scoured the best games that have come out so far this year.
From time wasters to deep strategic gems, this list will have you gaming in no time. Grab your copy of these five great –and brand-spankin’ new — gaming experiences today and you can thank us later.
Captain Toad: Treasure Tracker (read our review) isn’t the only adorable game we’ve had our eye on this month. An assortment of recently released and equally endearing titles are available on every platform you might own. And the best news is that they’re so good you don’t have to worry about anyone catching you playing them.
Here are three fun ways to get your cute on without anyone laughing at you.
This open-ended world just got its first scripted story game. Photo: Mojang
Grab your diamond pickaxe and get ready to delve once more into massively successful indie-hit Minecraft, only this time, it’ll be within an episodic, story-based game from Telltale Games, purveyor of such fine episodic video game content as The Walking Dead, The Wolf Among Us, and Game of Thrones.
Titled Minecraft: Story mode, the game will launch on iOS, Android, PC, Mac, Xbox and PlayStation in 2015 and will release episodically, with new characters and typical Minecraft themes, which we assume will be “mining,” and “crafting,” two major components of the in-game world.
Un-save the princess and un-battle the epic boss in Spoiler Alert. Photo: Tiny Build Games
You’ve collected all the coins, you’ve beaten all the enemies, and you’ve finally gotten to the right castle and saved the princess.
Now, in order to avoid a nasty time paradox, you’ll have to do it all again. In reverse.
Spoiler Alert, from developer MegaFuzz and publisher tinyBuild Games, is the first platforming game you’ll play backwards, un-collecting every coin and un-killing every monster to make it back to the beginning. This is the first time the game is on iOS, as well.
Check out the trailer below for a quick taste of gameplay.
The Impossible Room is so hard, no one has beaten it yet. Photo: Maruf Nebil
Though he’s toyed with escape games for years, Turkish developer Maruf Nebil didn’t get hooked on the genre until 100 Floors hit the App Store in 2012. When The Room Two upped the ante with gorgeous 3-D environments a year later, Nebil set himself a devilish task: To create an unbeatable game that was also undeniably beautiful.
“I decided to make my game the hardest of all of them,” the 25-year-old developer said, with perhaps an evil laugh. “It’s like all 100 floors in a single room.”
While some games in this genre are about as fun and fulfilling as one of those “spot the hidden object” puzzles from a Highlights magazine, others prove truly challenging.
Some might say this type of game is purely for masochists, but others get lost in the obtuse challenge of finding hidden objects and solving maddening puzzles, all while trapped within a virtual room.
Now we can all play this classic adventure game on our Macs. Photo: DoubleFine Productions
Classic adventure game Grim Fandango is getting a brand new coat of paint, with a newly restored version of the noir/Day of the Dead mashup coming to Mac and other gaming platforms in January.
The game will have all-new advanced lighting effects, high-resolution textures, and remastered audio for today’s high-end gaming devices. It wall also have all the charm and cleverness of Tim Schafer, the designer who created many other classics of the genre first at LucasArts, and later at his own company, DoubleFine Productions.
Grim Fandango is one of the more influential games of the late 1990s, with 3D environments and a high quality level of writing and plotting that is rarely seen in video games. This new version will bring the legendary title to a whole new generation of gamers, letting them experience the genius alongside those who just want to re-live the joy of the original game on a machine that they currently own.
Drek hot, for sure, the confident and complex writing will have you immersed in no time. Photo: Harebrained Schemes
My team slid in under cover of night over at Harfeld Manor, an easy run into a low-security data vault that my old shadowrunner pal Monica promised would be an easy in and out.
It wasn’t, of course, but it took the death of our mutual friend, the mage Deitrich, to really wake us up to that fact.
Sure, we hit that place hard, but there was a ton of security both on the ‘Net and in the premises themselves, and we paid dearly for our hubris.
It would take us another several runs to really figure out what was going on in the dark shadows that we came across in our shadowy dealings, but I think we’re getting somewhere. If only we knew where this will finally lead.
This, then, is Shadowrun: Dragonfall in the special Director’s Cut edition, out now from Harebrained Schemes for your iPad. Check out the game trailer below to get a sense of how it all plays out.