Apple’s analytics tools are invaluable to developers who want to gain better insight into who is downloading their apps and how well they’ll be monetized. They’ve previously been available to iOS and Mac developers, but tvOS devs were second-class citizens, with no analytics tools to draw on.
Now Apple is finally making its App Analytics dashboard available to Apple TV devs as well.
Sloppy coding in some popular iOS games allows hackers to give themselves and others thousands of dollars’ worth of in-app purchases for free.
The hole was discovered by developers at DigiDNA, creator of a backup tool called iMazing that allows iPhone and iPad users to access their devices’ hidden file systems. The developers found that the app backup/restore feature in iMazing 1.3 exposes weaknesses in the way games like Angry Birds 2 and Tetris Free handle in-app purchases.
To demonstrate how easy it is to hack in-app purchases using this method, the DigiDNA team tweaked Angry Birds 2 to start the game with 999,999,999 gems — the equivalent of $10,000 of in-game credits.
If you ever dig into the privacy policies of app developers, be prepared for a shock. This is where they confess their sins: invading your privacy, selling your data, and pestering you with popups and unwanted ads.
As the App Store becomes increasingly crowded and competitive, many developers struggle to make a profit. Some turn their attention to alternative sources of revenue, and the quality of their apps suffer as a result.
It doesn’t have to be that way. Here are the 10 rules for developers to keep things “classy.”
I followed the advice of an App Store optimization expert last year in an attempt to promote my iPhone app. Big mistake. It felt wrong at the time, and it did more harm than good. Now I’ve learned to trust my gut instincts instead.