(You're reading all posts by John Brownlee) John Brownlee is a Contributing Editor. He has also written for Wired, Playboy, Boing Boing, Popular Mechanics, VentureBeat, and Gizmodo. He lives in Boston with his wife and two parakeets. You can follow him here on Twitter.
About John Brownlee
Released earlier this year, Blizzard’s Hearthstone: Heroes of Warcraft manages to do what many would have thought impossible: out MtG Magic: The Gathering.
An astonishingly addictive collectible card game, Hearthstone‘s only failing, if you could call it that, is it was for all intents and purposes multiplayer-only. But today, Blizzard has rectified that by releasing its highly anticipated Curse of Naxxramas expansion for the game on both Mac and iPad.
Best of all? It’s free. Or, at least, the first taste is.
If you have a MacBook Air from mid-2011, you may have noticed intermittent issues where your laptop has a harder time waking up from sleep mode than it normally would have done, and when it does, the fans might loudly blast as if the whole laptop were on fire.
Although rare, these issues have been afflicting customers for at least the last couple of years. But it seems like Apple has finally figured out what’s wrong, as a new update today specifically for mid-2011 MacBook Air owners fixes the longstanding issues.
Kim Kardashian: Hollywood is pretty much everything wrong with mobile development, in a nutshell. A freemium game that invites users to waste ungodly amounts of money on stupid in-app purchases, the game is on track to make $200 million this year alone.
But it does have its fans. For example. the United States Environmental Protection Agency’s Office Of Water, which sent out a tweet Monday night telling everyone that it had reached the status of “C-List Celebrity” in Kim Kardashian: Hollywood.
Is iOS spying on you for Apple?
According to forensic scientist Jonathan Zdziarski, quite possibly: Several undocumented services run regularly in the background on over 600 million iOS devices, which could be sending data to Apple.
When Steve Jobs was still alive, he seemed adamant that the size of the iPhone’s screen was perfect, since it was the maximum width a screen could be and be comfortable to hold while typing one-handed.
With the 4.7-inch iPhone 6 on the horizon, though, it appears that Apple no longer agrees. But why? Why are smartphone screens getting bigger anyway?
We’ve heard a lot of rumors about the upcoming iPhone 6. But which ones are true? With the release of Apple’s latest and greatest smartphones just three months away, we can start synthesizing the likelihood of which rumors will pan out (and which won’t).
This gorgeous infographic exploding the iPhone 6 into its various components does a great job of showing where the consensus is right now.
Are you bummed that don’t have anyone to sext with, or that the sexting has dried up in your relationship?
Don’t worry. Thanks to a new game, you can sext just as easily as picking up your iPhone and sending a text to a bot.
Back before the popular starship sim roguelike FTL had come to the iPad, France’s Mi Clos Studio released a charming little game called Out There that scratched a lot of the same itches. Like a randomized choose-your-own-adventure novel with resource management, Out There allowed you to explore alien universes, learn extraterrestrial languages, fight an evil alien civilization, and more.
Not everyone loved the game, saying that victory in Out There was too random, but I always had a lot of fondness for it. It had an incredible sense of atmosphere, thanks to wonderful art and music. I’m delighted to hear, then, that Out There isn’t just getting a sizable update… it’s clso oming to the Mac.
IBM and Apple’s new enterprise partnership is already being called one of the “most important and powerful tech partnerships ever.”
But outside of selling more iPads, iPhones and Macs in business, what else could Apple get out of the deal, which was announced Tuesday? According to a new report, Watson — IBM’s Jeopardy-winning A.I. capable of understanding natural language.
The Flappy Bird phenomenon will never die. Although the game has been pulled from the App Store, the addictive little Bird has spawned a million clones, and been ported to all manner of devices, including Android and Windows Phone smartphones, as well as the Mac.
But what you’re about to see might just be the ultimate Flappy Bird port. It’s Flappy Bird running on a vintage Apple IIc, at an astonishing 60 frames per second.