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Apple Now Accepting iPad Apps, Planning “Grand Opening” of iPad App Store

Apple is now accepting iPad apps for a “grand opening” of the iPad App Store, according to an email just sent to registered developers.
“iPad will begin shipping soon and your opportunity to be part of the grand opening of the iPad App Store starts today,” the email says.
There’s no details about when the store’s grand [...]

Security Expert: “Mac OS X Is Safer, But Less Secure”

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Tech site H-Online has an interesting story today, quoting security expert Charlie Miller about his forthcoming talk at the CanSecWest conference next week.
He says OS X is full of security holes. There are lots more than in Windows, he claims.
And yet: OS X is a safer system to use. Why? Because, in the words [...]

Apple Devotes Entire Home Page To Jerome York Obituary

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If ever you needed a sign that Apple was a different kind of technology company, this is it.
What other computer manufacturer would remove its top-selling, hype-inducing, industry-altering new product from the prime spot on its website home page, and replace it with an obituary to an investor?
This is one of those “Here’s to the [...]

Coming Soon: Steve Jobs, the Sitcom

Fake Steve creator Dan Lyons just signed a deal to bring Steve Jobs to another small screen near you.
The half-hour series called “iCon” is billed by the presser as “a savage satire centering on a fictional Silicon Valley CEO whose ego is a study in power and greed.”
Making sure the barbs prick will be the [...]

Apple Showing Leniency Toward iPhone Apps?

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Is Apple taking a more lenient approach to approving App Store developers? After being beaten about the head and shoulders for it penchant to toss violators, the Cupertino, Calif. has approved a number of applications that used private software references. In the latest case, Apple approved iSimulate with only a warning.

“While your application has not been rejected, it would be appropriate to resolve this issue in your next update,” Apple e-mailed developer Vimov. The problem: iSumulate uses a private API to gain access to the iPhone’s multi-touch and accelerometer features.

In two other instances, Apple approved video-streaming apps Knocking Live Video and Ustream Live Broadcaster. They too violate Apple’s rule against using private APIs but were approved. (Although we later learned Apple CEO Steve Jobs may have personally okayed Knocking Live Video, despite its earlier rejection.)

The apparent shift is only the latest move Apple has made in an effort to keep developers from jumping ship to another platform. In September, the company provided some tutorials and explained to developers how the process worked. In November, Apple introduced a way for developers with applications in the pipeline to check on the status online, rather than via email. This month, Apple added a RSS feed for developers to learn more.

[Via AppleInsider and iPhoneCentral]

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About the author

Ed Sutherland

Ed Sutherland is a veteran technology journalist who first heard of Apple when they grew on trees, Yahoo was run out of a Stanford dorm and Google was an unknown upstart. Since then, Sutherland has covered the whole technology landscape, concentrating on tracking the trends and figuring out the finances of large (and small) technology companies.

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5 comments

    Any chance of Flash being available for the iPhone like the HTC Hero?

    with increasing pressure coming from android and all the bad publicity about apps rejection and devs leaving, it only stands to reason that apple would “lighten up” a bit.

    poppa – we don’t want flash on the iphone, trust me. it would be slow and awful like it is on every other platform.

    Well played, @firesign3000. Well played.

    I’d probably put less emphasis on “bad publicity” and more emphasis on “maturing platform” though. I don’t think Apple gave a damn about the bad publicity: they sold millions of units even with it.

    As the platform matures Apple gains a better understanding of the…edges…around approved apps and may be a bit more willing to flex them.

    Either way, well played.

    As an iPhone developer, I think this is terrible news. We already have to guess what Apple likes from day to day in order to get accepted. Now we have the possibility to submit an app, which might be approved, despite violating the SDK agreement, but what happens when we submit an update? How many warnings do you get before they drop the ban hammer? Our competitors may decide to just roll the dice and keep using private APIs, getting away with it, while we play by the rules and are penalized.

    Stating the rules clearly and enforcing them consistently is the only way to fix the app store problems.

    I say feed the goofballs to the lions. You want to fix the app store problems then get rid of the useless buggy apps that are complete garbage. Who needs more then one fart, lighter, or flashlight app? NOT ME!!!! Burn all the chaff and provide apps of quality. Let the Zune get all the other crap.

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