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Journalists Cover Microsoft, Using Macs

It’s not an easy time for Microsoft — with Steve Ballmer having to field questions about being “buffoons” and an “evil empire”  at the shareholder’s meeting (.doc) — so when they get together “the world’s most influential technology pundits and online writers” (nb: we weren’t invited) for Mobius to discuss super-secret mobile tech you’d think [...]

Guide To Black Friday Apple Bargains: Cheap MacBooks, iPods and Accessories Galore

Here’s a guide for finding the best bargains on Apple-related gear during the infamous Black Friday sales on November 27. We’ve compiled a comprehensive list of gear from leaked photos of sales flyers and descriptions of sales.
The bargains include a 2.26 GHz MacBook + $150 gift card at Best Buy for $999.99 ; a 32GB [...]

Review: Voices Is Today’s Best Thing Ever, Grab It Now While It’s Cheap

New on the App Store is Voices from the clever folk at Tap Tap Tap. You can guess what it does.

Open it up, pick a silly voice. Helium is pretty silly. A microphone appears and the app even clears your throat for you (try it, you’ll see what I mean). Now speak your brains, and [...]

Review: Sony Walkman S540 Series Video MP3 Player

Press releases, you will hardly be surprised to hear, are rarely very interesting. But one arrived in my inbox a couple of weeks ago that made me double-take.
“Sony’s S Series Walkman,” it chattered, “is a serious challenger to the iPod Nano.” Gosh, really? Perhaps the Cult had better have a look at one, then, despite [...]

App Cubby Tweaks AppStore Pricing Model

iPhone application developer AppCubby has slashed prices on all its apps to 99¢ to combat what App Cubby founder David Barnard describes as, “the challenges of selling in the App Store.” Apps formerly priced up to $10 will now sell at a flat dollar fee, with satisfied users invited to make “donations” to the developer to fund future app development.

“The App Store [has] continued to frustrate me and foil my best efforts. So I’ve decided to try a little experiment,” Barnard says, echoing concerns he’s expressed before over the financial ecology of Apple’s iPhone and iPod Touch application marketplace.

Barnard’s frustration, that “artificial market forces are driving down the price of apps, which in turn drives down the perceived value of the products we have invested significant time and money to create,” has also been widely expressed by developer Craig Hockenberry, who published a wish list of changes he’d like to see made to the AppStore back in December.

AppCubby’s “experiment” will be interesting to follow insofar as it appears to push beyond Apple’s AppStore pricing guidelines, which prohibit “sales” of software outside the approved channel. If App Cubby can gain greater exposure for its products by pricing them at a buck and fund additional development operations through donations made outside the AppStore, it could look like a better deal for everyone – including Apple – than trying (and failing) to move the same apps for $5 – $10.

Via iLounge

About the author

Lonnie Lazar

Lonnie Lazar is a writer, musician, web designer attorney. He writes about Apple for Cult of Mac and Mac|Life, and about VoIP and telecommunications for Voxilla. Follow Lonnie on Twitter @LonnieLazar, join the Cult of Mac on Facebook, and find Lonnie's photos on Flickr.

Email the author | Read more posts by Lonnie Lazar.

5 comments

    I’d be curious to hear what these “artificial market forces” are. It sounds strangely like the same “artificial market forces” the music industry complained about when the iTunes Music Store started selling music for $0.99.

    I think what Barnard and Hockenberry really mean to say is that there’s a flood of free, low-priced, and competing apps on the app store, and they’re concerned that no one will take the risk on a paid app, especially if it’s more expensive than the median, when there are likely free apps that duplicate some of all of the paid apps’ functionality.

    In the end, they’re forced to lower their prices to market demand, as opposed to desired revenue or profit, or even cost. That, my friends, is called supply and demand, not “artificial market forces,” although it’s unfortunate that some App store developers aren’t seeing the income they’d like from App Store customers.

    I got excited, cheep apps. Then I looked at what they sold, and, well… I don’t really think they’re worth the dollar. Yea, there is some work on them, and they have a graph, but really, I can do most of what their apps do with free/included software. No graphs on the phone, but I don’t really need graphs. I’m not a manager.

    Translation: “waaah we don’t understand basic economics and the way the appstore works. Other people make cheaper stuff than us and people go to them instead of our expensive stuff that doesn’t offer anything special. waaaahhh”

    As they say in the common internet vernacular: cry more noob

    [...] comes news from AppCubby, whose experiment with 99¢ pricing we reported on a few weeks ago, saying, indeed, selling apps for 99¢ and depending on [...]

    [...] comes news from AppCubby, whose experiment with 99¢ pricing we reported on a few weeks ago, saying, indeed, selling apps for 99¢ and depending on [...]

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