Thimbleweed Park will recapture the glory days of adventure gaming

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Agent Scully, is that you?
Agent Scully, is that you?
Photo: Thimbleweed Park

Ready to get your adventure game on? Thimbleweed Park, coming later this year, could be your ticket to doing just that.

Back in 1987, Ron Gilbert and Gary Winnick created Maniac Mansion, the classic LucasArts adventure tale. Now they’re back with Thimbleweed Park, a charming indie adventure game that hopefully brings the genre into the modern world, leaving behind the random puzzles and dead ends of days past.

Check out the new trailer below to see what’s headed our way.

The game was funded on Kickstarter back in December of 2014, and the creative team hopes to release in later this year for Mac, Windows, Xbox One and Linux, with mobile iterations soon after.

There’ll be five playable characters, a massive world to click on and a ton of neo-noir humor reminiscent of X-Files, True Detective, and Twin Peaks. The team promises that Thimbleweed Park will be all about the story (and the puzzles, of course).

Here’s the plot rundown, as told by the PR folks in an email.

“When Special Agent Ray arrived in Thimbleweed Park, she immediately had doubts the dead body in the river would suit her needs. Stuck in the past, the small, strange town stunk of a desperate longing to be what it once was. And yet, as Agent Ray is about to discover, Thimbleweed Park is a dangerous, mysterious, and unexpected place with much more to hide than a bloated, pixelated corpse — a victim of death come too soon.”

Sound good? Keep an eye on the details here and at ThimbleweedPark.com.

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