id Software: “Classic” Games Have Sold Poorly On App Store

id Software: “Classic” Games Have Sold Poorly On App Store

We’ve all seen what id software has in mind as far as bringing their upcoming Rage to iOS as a 60 frames-per-second FPS, but what about id’s classic games? They’ve already released incredible ports of Doom and Wolfenstein 3D to the App Store, and id’s engine-building maestro John Carmack had promised to bring Quake to iOS devices too, as well as the mobile specific title, Orcs and Elves. What’s the hold up?

TouchArcade got a chance to talk to Carmack, and it doesn’t sound good:

Currently, id is completely focused on Rage, and John isn’t sure when they will get back to the classic games “even though it makes a lot of sense.” He also explained that while both Doom II RPG [$3.99] and Wolfenstein RPG [$1.99] have done well on mobile phones, their performance on the App Store has been less than ideal, leading to the decision to not bring the Orcs & Elves games over to iOS.

That’s disappointing news, because both Doom II RPG and Wolfenstein RPG are great titles. Moreover, when Doom Classic was released, Carmack promised that it would soon be updated to allow in-app purchases of the sequels, Doom 2 and Final Doom. That update still isn’t out.

Rage for iPhone looks incredible, but id’s doing the best FPS ports on the App Store, and their classic library of games is non-pareil. Let’s hope id software figures out a way to get back to the App Store in earnest.

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About the author

John BrownleeJohn Brownlee is Cult of Mac's Deputy Editor. He has also written for Wired, Playboy, Boing Boing, Popular Mechanics, VentureBeat, and Gizmodo. He lives in Boston with his girlfriend and two parakeets. You can follow him here on Twitter.

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