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iPhone Gaming Comes to Big Screen TVs

We reported last week on developer/blogger Erica Sadun’s discovery of an undocumented feature in Apple’s iPhone SDK that allows video out from an iPhone to be displayed on a TV monitor. Friday she revealed what is sure to become a popular exploit of this feature.

Sadun contacted developers at Freeverse, producers of the popular mobile game Moto Chaser and convinced them to create a TV version of their game. In a few hours, Freeverse code monkeys were able to come up with the demo version of Moto Chaser featured in the video above, which seems to herald happy days ahead for fans of iPhone gaming.

The detailed technical ins and outs of how Freeverse managed to pull off its feat are available in Sadun’s post at Ars Technica, but it’s worth noting that the TV version of the game played best on the second-generation iPod touch. The newer touch is built on a 532MHz CPU versus the original iPhone’s 412MHz. This extra speed helps up the frame rate produced by the device, the key component for any first person interactive video game.

Via Ars Technica

About the author

Lonnie Lazar

Lonnie Lazar is a writer-musician-web designer-attorney. He writes about Apple for Cult of Mac and Mac|Life, and about VoIP and telecommunications for Voxilla. Follow Lonnie on Twitter @LonnieLazar, join the Cult of Mac on Facebook, and find Lonnie's photos on Flickr.

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Posted in Gaming, iPhone, iPod Touch, News |