More Details About Steam for Mac

More Details About Steam for Mac

I’ve been eagerly anticipating the release of Steam for Mac since it was first announced back in early March, but Valve has continued to be mum about their games delivery platform’s Mac-specific details. An informative thread on the official Steam forums, though, has a lot of information about what Mac gamers can expect when Steam for Mac lands in May.

The biggest news here is that you won’t have to purchase separate versions of Windows and Mac games on Steam for Mac: one license key will work across multiple operating systems for games marked as “Steam Play” capable. This is pretty much the way I’ve always prayed that cross-platform compatibility on Steam would work, and it will hopefully provide an incentive to developers to release native OS X ports in time with the Windows 7 versions.

Additional good news is that Mac and Windows users will all play on the same servers and join the same lobbies…. pretty much what we expected, but great news none the less. Steam and Source games will also run natively and not through translation layers, although it’s doubtful Valve will impose the same restriction on third-party developers.

Now for the bad news: don’t expect to play any Source games like Portal or Left 4 Dead II on Macs without discrete GPUs. That’s as expected, but given the age of some of the games in question (Half-Life 2 is almost five years old), it’s a bit disappointing: some of these earlier games should be able to run half-decently.

DON'T MISS
Valve’s Steam games delivery service coming to OS X?

Overall, it’s looking like Steam for Mac is everything I’ve dreamt it would be. The big question, though, is whether it’s going to galvanize third-party developers to stop looking at Mac gamers as second-class citizens. If anything can do that short of a push by Apple itself, it’s Steam.

About the author

John BrownleeJohn Brownlee is news editor here at Cult of Mac, and has also written about a lot of things for a lot of different places, including Wired, Playboy, Boing Boing, Popular Mechanics, Gizmodo, Kotaku, Lifehacker, AMC, Geek and the Consumerist. He lives in Cambridge with his charming inamorata and a tiny budgerigar punningly christened after Nabokov's most famous pervert. You can follow him here on Twitter.

(sorry, you need Javascript to see this e-mail address)| Read more posts by .

Posted in Gaming, News |

  • http://web.me.com/marcusrodrigues Marcus Rodrigues

    If anything can do that short of a push by Apple itself, it’s (Steam #not) Blizzard, with StarCraft 2 ;-).

  • http://ihbs.co.uk Ben

    Im not sure why, but games dont seem to run as well on a fresh installed gaming only parition of windows in bootcamp.

    on my old macbook, (2007 model) Halo would run with a bit of jaggered frame rate every few minutes. The same game on windows was flawless.

    Hopefully there would be no difference between the two now, but back in 2007 there was a distinct difference in gaming performance.

  • Celso Dantas

    @ben, the problem is: those games (and probably 90% ported to Mac) were natively written to windows (directx) and they use 3rd party frameworks to port it to mac, which makes those games slower on apple computers. =/

    seams steam games won’t be like that. =D \o/

  • Erin

    Celso – uh, did you read what he said? He said he was booting into Windows. So no, that’s not the problem. :)

    @ben: if anything, it’s probably a video driver issue or just the lame onboard video. Ever since the Intel Macbooks started shipping, it’s been reported that they run Windows faster than most of the comparable “pc” laptops.

  • Bob

    Does the Macbook Pro 13” (the one from last year) have a discrete GPU?

  • Peter

    But what about PowerPC machines?

    Okay, stop laughing.

  • porkchop1234

    Sorry but i can’t help it hAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHHAHAHA

  • kevin

    “But what about PowerPC machines?

    Okay, stop laughing.”

    Oh that’s cool, I didn’t know they let you play computer games in a museum! ;)

  • dooder

    I’m playing the Starcraft 2 Beta via a Win7 Bootcamp install and it plays surprisingly smooth (medium gfx settings) on the dedicated graphics chip in my previous gen Macbook Pro. Man that bastard gets hot though. I can’t wait for Blizzard to release the Mac client – I’d much rather stay in OS X, even if I have to log out and back it to switch to dedicated gfx (Apple finally fixed this in the MBPs, but a generation too late for me).

    Should be any day now….