Cult of Mac Magazine: How To Make The Next Flappy Birds

Cover design: Lucy Chen.

Cover design: Lucy Chen.

This week, our intrepid Games Editor Rob LeFebvre brings readers of Cult of Mac Magazine all the news from the Game Developers Conference in San Francisco.

There were dueling VR 3D headsets, discussions about sexism in the games industry, contests, awards and plenty of action on the show floor.

But the million-dollar question this year was: How do I make the next Flappy Birds?

Rob takes you on his quest to find the elusive dev of the indie breakout hit and also talks to luminaries in the field like Peter Molyneux about what makes a hit game. Devs share what mistakes they made on the way to “instant” success” in the iTunes store and the folks with the stats drop the numbers on what the hottest trends are in the gaming world.┬áRob also wants you to know that he also made himself thumbsore trying out games you’ll be able to play in a few months and highlights the best of them.

The mag also features the best in gadgets, apps, movies, books and music from the Appleverse, too.

And this week’s cover is the brainchild of┬ádesigner — and, we’re proud to say, Cult of Mac fan — Lucy Chen.

Cult of Mac Magazine

About the author

Nicole MartinelliNicole Martinelli heads up Cult of Mac Magazine, our weekly publication available on iTunes. You can find her on Twitter and Google+. If you're doing something new, cool and Apple-related, email her.

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